ncase posts
A talk I gave - Systems, Stories & Shenanigans
Finally! The talk I gave at the Eyeo Festival two months ago is on Vimeo!It's the longest talk I've ever given, around 45 minutes long. The weirdest thing, though, is even that amount of time didn't seem enough. There was so much I wanted to say! Whatever I didn't cut out, has been crammed into this talk, give it a watch if you want:https://vimeo.com/135596203It's full of my personal life stories, how those affected my work, a...
July 2015 Patreon supported
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Behold The Beast! The Magnificent 2D Matrix!
http://ncase.me/matrix/ So while I'm still chugging away at my next big explorable explanation... (I'd Like To Be A Machine, an explorable on neurons, mixed with a personal story about anxiety) ...I wanted to give y'all something before the end of the month.Here's an Explorable on 2D transformation matrices! I actually started making this a year ago, then abandoned it, then polished it up in the last two days. So now, you can play...
June 2015 Patreon supported
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I've Got A Lovely Bunch of GIFs
THE GIF ALBUM:http://imgur.com/a/Z79T6In the last couple months, I've been experimenting with trying to work on multiple projects in parallel, so if I get bored with one, I can jump to another, and the excitement of novelty would always keep me powered through.This is a bad idea.Multitasking is a lie, the cognitive cost of switching tasks is huge, and there's no excitement in coming back to a project you haven't touched in a week and ...
The Race For VR
Alright, I'm back from giving a talk at the Eyeo Festival 2015! Wait, did I mention that at all? That I was giving a 45-min-long talk last week? Well I gave a 45-min-long talk last week, and it was received wonderfully. My talk was about telling stories with systems, teaching systems with stories, all wrapped up in a personal and emotional tale.The video for it should be up soon! In the meantime, when I got back, Polygon.com finallyreleased t...
May 2015 Patreon supported
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April 2015 Patreon supported
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Now I Get It! Jam
Awesome news that I can't believe I've forgotten to say until now -- Carnegie Mellon University is hosting a hackathon for Explorable Explanations! http://www.NowIGetItJam.com/ It was partially inspired by my Parable of the Polygons, and they've invited me to give a video keynote, which you can watch here: https://www.youtube.com/watch?v=no1dxY_1v5Y The jam starts tomorrow, (May 1-3) and the challenge topics are really diverse, ran...
WIP - my new Explorable Explanation!
My neurons' cycle of anxiety, featuring The Lizard Brain as a hyperactive baby dinosaur named Chompy: http://i.imgur.com/rVSaloq.gif So my next explorable is about the brain. Learn about learning. You'll play with a model of neurons using Hebb's Rule ("cells that fire together, wire together") and virtually re-create the Pavlov's Dog and Skinner Box experiments! I also show how to use classical & operant conditioning for...
March 2015 Patreon supported
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Explorable Explanations
Remember Parable of the Polygons? Well, it turns out there's a whole bunch of peeps doing kind of the same thing: a mix of text and pictures and play, a mix of show and tell and do. There hasn't really been an effort to collect them all in one place... UNTIL NOW. I guess. Anyway, check out the site! You'll find a whole bunch of stuff sorta like Parable of the Polygons, and hopefully you'll be inspired. :) P.S: GDC was exciting a...
February 2015 Patreon supported
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A 1-min minigame for Valentine's Day
It's A(door)able: http://ncase.me/door A 1-min minigame I made for Valentine's Day, with a lovely hidden message... And of course, it's also public domain, (CC Zero) with its full code on Github. By the way, I can finally officially announce that Parable of the Polygons has been selected for this year's Experimental Gameplay Workshop at GDC! http://t.co/FyDTu1yYKv Exciting stuff. Expect more playable posts in the near future. B...
I wrote an article on games & learning-by-doing!
If you liked the way Parable of the Polygons helped you learn by doing, to let you prove the lessons to yourself, the way it turned social systems into game systems... ...well, you might like this thing I wrote! In “I Do And I Understand”, I analyze 3 games (including Polygons) that teach a thing using its mechanics, and wrap up with a do-it-yourself exercise. My article's been making quite the retweet-ripples, and is a Featured Post on...
January 2015 Patreon supported
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I AM A HORSE
Three pieces of news this week, from best to the very worst. 1) I've been nominated for a huge award! My semi-autobiographical storygame, Coming Out Simulator 2014, is a finalist for the Independent Games Festival this year. 2) Creative Commons & I will be hosting a contest for making Playable Posts, like Parable of the Polygons. Not only will this give more weight behind the "playable post" movement, but it'll also produce a lo...
Nicky Case's (late) 2014 Year In Review
Hi everyone! Thank you all so much for being my Patreon supporters - I didn't expect anyone, let alone a couple dozen people to help support me. I made a silly video summing up my 2014, in both my professional work and personal life. Yes, I know it's late. Yes, I know that does not bode well for 2015. Enjoy, and thanks again. :3 ~Nicky
December 2014 Patreon supported
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Parable of the Polygon's launch week went really well!
Really, really well. We've been absolutely blown away by all the positive feedback we've gotten. And also thank you so so much, Patreon supporters! I just threw together this thing on a whim, not expecting anyone to give anything, but here we are. So thank *you*, personally, truly. :) Wuv, ~Nicky
November 2014 Patreon supported
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October 2014 Patreon supported
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September 2014 Patreon supported
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August 2014 Patreon supported
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