abrasic posts
In-Betweens – Untitled 2: Part One – Scene 2 is now available
IMPORTANT: Effective September 1st, 2022, the Early Adopter 50% benefit has been discontinued. Therefore, If you are pledging anything below $8 USD, you will not receive access to this video as well as any future posts hosted on p.abx.gg.Before messaging us about why you can't access the video, please check your current pledge and make sure you're pledged to the "Insider" tier.>> [ WATCH IT HERE ] <<
Update Log 3: August 2022
Hello everyone!The end of the month is near and I wanted to give you guys a final update for August to wrap things up for what we've been up to, and what you should hopefully expect for next month.Important notice for "Early Adopters" and <$8 patronsIf you are part of the "Early Adopter" tier or are currently pledging less than $8 USD, you should have received a message from me regarding your current pledge and how it will aff...
In-Betweens – Untitled 2: Part One – Scene 1 is now available
>> [ WATCH IT HERE ] <<Scene 1 is now tweened! Alongside the "dragon stretch" bit in Scene 2 ;)WIP videos for this project have been improved; including a progress card at the beginning that will show you the timestamps of the updated parts. In addition, the whole project video will be included in a single video rather than what was just updated for easier access!
Update Log 2: August 2022
Hi guys, it's Abra again:This month has been quite productive, and I'm happy to say that things have been moving along quite well! I hope this post treats you well, and I hope you enjoy the upcoming content for our projects so far."Untitled 2: Part One" progress report/cardFollowing this project, progress cards will be made. These cards will show information regarding the total progress of the project.These cards will be placed on...
[COMM] Animatic – Untitled 2: Part One is now available
>> [[ WATCH IT HERE ]] <<If you're unable to view the video on the site, please get in contact with me!This is a three-minute animatic, it shows the key actions that I'm going for, but it will be far from polished so do not expect polished work in this post. A lot of dragon butt shenanigans in this one though! :oA Trello board will eventually be made for this project, in which all the polished shots will be made public.For those not in th...
Update Log: August 2022
Hey all, I really apologize for the lack of content on this page. However I'm anticipating that this month will have a lot more content for me to share this upcoming month. I hope things can get back up to speed again after my frequent problems with depression that has really dimmed down my productivity level lately.Since it's almost charge day, I'll post a good rundown of what's hoping to happen during August 2022 for those who a...
Project Updates - Untitled, ABX003 and what's next for the future
Hey guys, got some more updates for ya - as well as more reasons for you to get mad at me cus I haven't been working on Untitled at all lolABX003 - Coming soonWith the completion of ABX002, Narse and I are going to plan out some sort of storyboard for Project 003 in the coming days.As of now I don't want to say too much, but basically think of this project becoming something like Untitled 2; It will have the same characters, but a whole d...
[ANIM] Commission for Narse [0:30]
>> [[WATCH IT HERE]] <<This animation was a commission for Narse featuring Acheroth's Andre.It was a blast to work on this! And I really hope some of you out there enjoy it too :)Patrons get the uncompressed file (54MB) as well as a couple days of early access. A more compressed version of this file will be made public eventually.enjoy xAnimated in BlenderRendered in RedshiftComposited in After Effects2022. abx.gg
Polish – Narse Commission Full Sequence
>> WATCH IT HERE <<hey xI'm close to wrapping this piece up for Narse :D The final polish was technically done a while ago but I wanted to release this later to fix any tweaks that may seem off.Now it's onto post-production with final frames! The final animation (that's actually rendered) will be available in a week or so :)))Enjoy :pA
Quick Update Regarding ABX002
Hey all, sorry for the inactivity lately, but just wanted to let you know about the status of ABX002.I anticipated to release the polished version some days ago, but I've been having a bit of trouble with having things working properly in render and I believe I may have them worked out. As we speak, the project is currently rendering and I expect it to be complete tonight if not tomorrow morning; assuming all goes well. From there, some post-...
Anthgrow for Blender Beta Model Release
DOWNLOAD THE MODEL HERE (beta 1)REQUIRES BLENDER 3.0 OR HIGHERIf you're having trouble accessing the link, please contact me!Remember this guy?Well today, I've been given the opportunity to port him into Blender!I've been wanting to get back into rigging after a long hiatus of doing so, and for a challenge, Acheroth is allowing me to port his Anthgrow model into Blender! Initially being a Maya rig, I wanted to make it accessible to th...
[ANIM] Narse Commission - WIP Block Sequence
>> WATCH THE PLAYBLAST HERE <<This is the entire first pass of the blocked-out sequence for Narse’s commission.Some things that are not present in the above video, but will be added later include: Precum (im not definite on either doing strings or an actual fluid sim just yet) Genital dynamics More animation on the wings, head and other overlapping stuff More environment greenery/foliageEnjoy :d
Project Updates - WIP Andre Anim Comm, Spyro Anim Release & Poll Results
whats poppinThis month, my goal is to start getting more active with new content, so today here is the first installment of stuff that's been worked on the past weeks, and things that will be worked on in the following weeks.Spyro Animation Release [PUBLIC]A scrapped project featuring no-name's Spyro model has been rendered and released to the public. It's nine seconds, and does not contain sound. You can find the video link on this F...
Poll + Update + The Truth
Hello everyone.It's been a while since I last updated the project - and as such, I wanted to make a thorough update regarding the current state of the project and to announce some desired changes toward future content.This is a long post, so please bare with me while I attempt to get everything off my chest.The TruthTwo years ago, I've began to self-teach myself 3d animation. And honestly, it has been the best decision of my life. It'...
Blocks Preview for Scene 27 is now available
[ CLICK HERE TO WATCH ]If you have trouble accessing it, please get in touch or contact me via Patreon Messages.30 seconds of more fun time! It's kinda hard to read the context at the moment, it would make a bit more sense with the fluid sim after polish, but hopefully you enjoy it regardless :p
Scene 26 Candidate Release is now available
Watch it here! A whopping thirty-one seconds of dirty deeds!This is a candidate release - this basically means the scene is done but I'll need to go through and fix finer details and also add the fluid sim. Then it's a wrap!If you have problems accessing the video please check the support page or get in touch!
Polish 1 - Scene 26.1 is now available
Give it a looksie! If you need help getting access to the file, take a look at the help page or get in touch!i still need to work on a few other parts for this bit, but i felt it was good enough to share :p enjoy
Blocks Preview for Scene 26.2 & 26.3 are now available
Take a look here! If you have trouble accessing the video, please refer to the help page or contact me!
Blocks Preview for Scene 26.1 is now available
Give it a gander here!It's been a lot of fun planning this shot out. I hope you enjoy it ;o..If you have any issues accessing the file, please refer to the support page or get in touch!
Update + Testers Wanted!
Hey all! I wanted to give you guys an update post since I'm close to compiling the first exclusive video for this page :oScene 26.1This shot's blocks are nearly done! Pretty much what's left is the small fine-tunes and the fingers (which are currently the bane of my existence >.>) but regardless things are looking realllly promising!This shot is roughly 15 seconds give-or-take -- and with the stuff I have left to wrap up, I aim to pot...