chambersu posts
20220815 What I learn as a modeler...
It is a pity that if feeling/experience cannot be abstract as manual/theory to develop/spread further...~Here is an outline and temporary placeholder, it will grow as I grow~And I will detail all those notes when they did create something acceptable~·Modelingguide for Blender-buildbasestructureandtweaktopology (watertightexceptunvisitablefaceshouldbedeleted/ insertreasonably-markseam (beforemeshreachingmorecomplicated-tweakshape (notices/m/lrati...
20220805 What I am learning and my plan~
successfully joined the industry to learn and make a living now,do feel excited but also little laborious to reaching the requested quality~promise that I will talk about what did I learn as an animation modelerand will keep on posting more personally free assets, tools, and open projects in my spare time,... after I can handle the new position skillfully~BTW you will see what I have done during these months one day but not now~thanks for your pa...
June 2022
I tried to find a full-time job to make a living and become a junior 3d modeling artist for a company this month. ~I am not a hard-working guy who can force myself to practice basic skills, like sculpture and textures painting, or polish models reaching to a real product level consciously. Now, the designer, my lead, the director, the supervisor and so on will push me to try and grow. ~On the other hand, I painted and reflected on my artwork duri...
Detailed clothing for ray project Download
blender project file packed with both output and processing textures(~3.94GB):Onedrive:RayClothing_v01_t08Pack.blend百度网盘:链接:https://pan.baidu.com/s/1ncfP6RoLuk9VD6O3UDyefQ提取码:6029Here are the Sketchfab preview and download with baked textures:[Plate Armor]https://skfb.ly/ouGoy[Robe]https://skfb.ly/ouGrV[Arming Garment and Splited Hose]https://skfb.ly/ouGuO[Shirt and Pants]https://skfb.ly/ouGxT[Underwear]https://skfb.ly/ouG...
Detailing clothes of Ray now~
Detailing clothes of Ray now~Finished retopology and the base shaders, go on about the pattern and imperfection, then bake as PBR textures.Will post them when modeling part is done, then merge and rig them together with her body~
Modeling Clothes for Ray~
Here is the Sketchfab preview for what am I doing now:https://skfb.ly/oupDS(Underwear, shirt and pants, arming garment and split hose, plate armor, robe)After the base meshes physics sim, will retopo them and focus on details including tiny structure and textures/materials/shaders. Then will try to rig them. ~Must spend time polish demo reel for finding job after rigging props.(have no choice but slow down)~
Ray Merged Face and Body Rig Download
https://1drv.ms/u/s!Am0lZ75OjQ1mhq0pGCxJ8Ro7kBQ_BQ?e=O7CZGK(Blender 3.1 without textures project, ~150 MB)https://1drv.ms/u/s!Am0lZ75OjQ1mhq0q9YDPTA1UidJX1w?e=zz5GIP(Blender 3.1 textures packed project, ~1.2 GB)Transferred the shape keys to body and merge them to the rig but did not test carefully.Plan to finish her clothes first, in May, then thinking about animating and tweak her rig in the meanwhile. If you still want to look at this rig, feel...
Ray Facial Rig EEVEE Test (Blender 3.1)
Here is a test of the blender 3.1 project file for my character Ray, after rigging her body and face, I am going to clothe her.Sketchfab Preview:https://skfb.ly/o9TqCproject file download:https://1drv.ms/u/s!Am0lZ75OjQ1mhqx5JWtuFgNhnYZIug?e=wC24r6(Without textures ~63 MB)https://1drv.ms/u/s!Am0lZ75OjQ1mhqx8x__u83cJnsOWbA?e=YmRhhT(Textures-Packed ~1.1 GB)链接:https://pan.baidu.com/s/1mgOAQxKVdl8PMOhPWjGB3g提取码:hbvd*Every like, comment, ...
Ray Facial Rig update(blender 3.1 rigged body project)
Sketchfab Preview:https://skfb.ly/o9TqChttps://1drv.ms/u/s!Am0lZ75OjQ1mhqx5JWtuFgNhnYZIug?e=wC24r6(Without textures ~63 MB)https://1drv.ms/u/s!Am0lZ75OjQ1mhqx8x__u83cJnsOWbA?e=YmRhhT(Textures-Packed ~1.1 GB)链接:https://pan.baidu.com/s/1mgOAQxKVdl8PMOhPWjGB3g提取码:hbvdHere is the blender 3.1 project file for my character Ray, after rigging her body and face, I am going to clothe her.*Every like, comment, and subscription will support me...
Working on Facial Rig and Video Test~
Try to rig my character Ray with FACS shape keys.Will share the project file for free on my Patreon when finished. *[Patreon](https://www.patreon.com/chambersu) subscriptions can help me invest more in the artwork. You can also find some project files on my Patreon for free. * *Every like, comment, and subscription will support me to go further! * Feel free to contact me if any questions or anything here interests you. ~ I also accept commissions...
Ray Advanced Body Rig Project
Sketchfab Demo model/baked textures preview and download:https://skfb.ly/o9yzFProject file(blender 3.1, without textures, ~57Mb) Download:OneDrive:https://1drv.ms/u/s!Am0lZ75OjQ1mhqkaQyCvXAwkUAQhUA?e=G9kGlx百度网盘链接:https://pan.baidu.com/s/1UxpNB9vCwrSdjaUcuqD2qg 提取码:xih8Project file(blender 3.1, with textures, ~1Gb) Download:OneDrive:https://1drv.ms/u/s!Am0lZ75OjQ1mhqk0ZXF33lPdtsqjqw?e=EBQLsF百度网盘链接:https://pa...
what am I working and plan~
Go further about body modeling and shading, also facial and body rigging.when the body model and armature is ready, I will post the blend project here,then start her four layers clothing:underwear (based on Greece robes and flounce layers pants),doublet and hose,plate armor,shawl and clock. ~feel free to contract me if any interest you~*Every like, comment and subscription will support me to go further! **[Patreon](https://www.patreon.com/chamber...
Ray Body And Fur Shader
CreditBlender 3.1, Hair Tool 2.37.0"female anatomy_2" (https://skfb.ly/6sCZn) by graft is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)."skeleton" (https://skfb.ly/6RZvT) by sanik.pdo is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)."Muscle Female" (https://skfb.ly/onwzo) by Billiedude is licensed under Creative Commons Attribution (htt...
What I am learning and my plan~
- body rigging in Maya (pure joint-driven deform, including push and average joints, muscle joints, corrective joint), the rig is unfinished, but I have gotten what I want, my ambition is turn it to a blender project/workflow (game asset at last), if you still want to have a look at the Maya project file, please leave me a message~- body shape modeling, I found something wrong in my character model when rigging, so I learn more about anatomy then...
Door Gen (Procedural models and textures)
Baked models' FBX and PNG files download on Sketchfab (also real-time preview):https://skfb.ly/osIFuProject files (for Houdini 19.0 and Blender3.0) and preview videos Download Link:https://1drv.ms/u/s!Am0lZ75OjQ1mhpUzfOvauFqnSNH2cA?e=TWf4w6Use Houdini 19 to generate the procedural door models, then render by procedural shaders on blender.Every like, comment and subscription will support me to go further: https://skfb.ly/o8XBRProject download (BLEND & 8k PNG):https://1drv.ms/u/s!Am0lZ75OjQ1mhpJgzm-bdEOFDR3mJw?e=Yft8F4Here is a model based on real [sword](https://www.facebook.com/GreenShieldWorkshop/photos/a.10159038362470363/10162391997260363) , created by [Green Shield Workshop](https://www.facebook.com/GreenShieldWorkshop) , inspired by Witcher, as my asset crourse's homework.Every like, comment and subscrip...
What I am learing~
I am taking some further courses now and will post higher-quality work later~
Happy New Year! ~
Hope you have a wonderful year during 2022~I am sorry for updating slower these months,It's because I am crazily busy with my courses.Here are some screenshots of my homework as check points to unlock further lessons.Well, talk is cheap~ I will come back with great artwork when finishing all half-year courses, also will show some progress here when some stage done~Again, Happy New Year!!!!!!~
Blue City
Project Download (Bledner 3.0)https://1drv.ms/u/s!Am0lZ75OjQ1mhf11IFBcZUcGtA1VNA?e=xpdfsOSketchfab Previewhttps://skfb.ly/oqZO6Here is my pre-class practice of the environment course, also the original shape of the SRPG's level.Every like, comment and subscription will support me to go further subscriptions can help me invest more in the artwork. You can also find some project files(.blend) in my P...
Red Mage Mask & Blue Rig Reshade Ver. & Procedural Brick
Sketchfab Preview:Red Mage Mask:https://skfb.ly/oqPPuBlue Rig:https://skfb.ly/oqPUGBrick:https://skfb.ly/oqPRUProject Download:Red Mage Mask:https://1drv.ms/u/s!Am0lZ75OjQ1mhf0HNM_mrt2ZuX-lZg?e=C31V5LBlue Rig:https://1drv.ms/u/s!Am0lZ75OjQ1mhf0Jafv_kban83MGqw?e=52vbrqBrick:https://1drv.ms/u/s!Am0lZ75OjQ1mhf0IohAoVZBsZJlNEw?e=E4BaVmI learn some add-on to improve this project, including Mask Tools, Fluent Materializer, UV Pack Master, and Zen UV. I...
Baked Procedural Hexagon Land
Sketchfab Preview:https://skfb.ly/oqPECProject Download:https://1drv.ms/u/s!Am0lZ75OjQ1mhfx-pNOFxH042ar6yA?e=izyw6NI was confused about procedural level by geometry nodes of Blender 3.0 (Awesome!) then learn from [Hexagon World with Geometry Nodes Fields - Blender 3.0 Tutorial](https://www.youtube.com/watch?v=EboNtLKn_m8)I replace the setpoint node tree, for they are not ready for baking as mesh now, to real point mesh then use "Apply > Make ...
Motorcycle SZH2I2 Reshade Ver.
Project Download:https://1drv.ms/u/s!Am0lZ75OjQ1mhfYMfMWamja_yHhkcQ?e=7MD7vLSketchfab Preview:https://skfb.ly/oqIG8X-Ray Version: Uploading...Low-Poly Version: Uploading...I learn some add-on to improve this project, including Mask Tools, Fluent Materializer, UV Pack Master and Zen UV. It seems they work well~Every like, comment, and subscription will support me to go further subscriptions can help me ...
Steam Engine
Sketchfab Preview:https://skfb.ly/oqBzPProject Download(~130mb):https://1drv.ms/u/s!Am0lZ75OjQ1mhfUpbVSdPFr6bnRVsQ?e=xljodMBase on [Steam engine in action](https://commons.wikimedia.org/wiki/File:Steam_engine_in_action.gif), Panther, CC BY-SA 3.0 <," rel="noopener noreferrer">http://creativecommons.org/licenses/by-sa/3.0/>, via Wikimedia CommonsHomework of my rigging course. Have fun with it~ Maybe can use it on my machine work in the...
Fun~ Universal Joint & Red Mage Helmet Flow Ver2
Sketchfab Preview:Universal Joint:https://skfb.ly/oqypVmask/helmet (which will be included by Jin's project in the future):https://skfb.ly/oqy9KProject download:https://1drv.ms/u/s!Am0lZ75OjQ1mhfUJ89AxEO2KvbyUHA?e=YJaoHoHomework of my rigging and modeling courses. Have fun with it~ Maybe can use it on my machine work in the future.~Every like, comment, and subscription will support me to go further...
Haveto: Red Mage Helmet Flow Ver. Preview
Sketchfab preview by web 3d or download .fbx:https://skfb.ly/oqxuFDesign to add more hard-surface props for the characters, then try to find a way to reach it:more detailed designs,adding metaballs for base shape,retopo for clear and sharp the cages,spliting different layers for different materials,trying about procedural modeling and shading details on them…will Share more when things are clear~Every like, comment, and subscription will suppor...
About my next months and Inzer's Head Preview
I am trying to Improve my workflow about design, clothing, and the new shape of chibi models, including more hard-surface props when designing, further details for fabric simulations, and more Three-dimensional face and body for the chibi models like [Mucha] (https://skfb.ly/6QU6r) I created 2 years ago but will be much better this time.I will also take some amazing big courses including advanced modeling, rigging, animation, VFX, and environment...
Haveto: Druid Inzer Suit Preview
Sketchfab Preview & Download:https://skfb.ly/o7XzpHere is the high-poly preview of Inzer, the druid from my SRPG project Haveto.Learn a lot from Evgenia Petrova's tutorials and assets then be excited to share the lastest shape of clothes here.Every like, comment, and subscription will support me to go further!
Haveto: Red Mage Jin Chibi
Sketchfab Preview and .fbx download: https://skfb.ly/o7OCzBlender 2.93 Project file (.blend, 81.6 MB): https://1drv.ms/u/s!Am0lZ75OjQ1mhe8MbB6cWM4gMAnfwg?e=ufRBRjTry to build a 3d model as the avatar of the red mage, Jin, on gaming levels to battle. Here is the high-poly one, while there is a low-poly one for the game.He uses similar UVs and textures from [the tachie model of Jin](https://skfb.ly/o7NOz), which is part of my standard workflow.Ther...
Haveto: Red Mage Jin Tachie
Sketchfab Preview and .fbx download:https://skfb.ly/o7NOzDownload:.blend project file for Blender 2.93 (663 MB):https://1drv.ms/u/s!Am0lZ75OjQ1mhe5nb6TD8FI4kGFKAg?e=9w5SyQ.zprj project file for Marvelous Designer 10 (16.7 MB):https://1drv.ms/u/s!Am0lZ75OjQ1mhe5eXLaUe-IWataNUw?e=vKmIKuTry to build a 3d model as the tachie of Jin, the red mage, on dialog screen. Red mages are the mages who focus on recharging magical power to their equiments and us...
Haveto: Chibi Blue Mage Ray
Sketchfab Preview:https://skfb.ly/o7F6EDownload:https://1drv.ms/u/s!Am0lZ75OjQ1mheNNjWnUH3HUWaUYfA?e=9FIeU6Try to build a 3d model as the avatar of the blue mage, Ray, on gaming levels to battle. Here is the high-poly one, while there is a low-poly one for the game.She uses the similar UVs and textures from [the tachie model of Ray](https://skfb.ly/o7xSp), which is part of my standard workflow.There will be battle animation clips for chibi charac...



























