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Nick Medukha from patreon

Nick Medukha

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Nick Medukha posts

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Nick Medukha post [Tutorial] Dynamic Vellum Stitch from patreon

[Tutorial] Dynamic Vellum Stitch

Today we will be creating dynamic stitching effect, inspired by the legendary E.J. Hassenfratz who did it with new Cinema4D cloth engine.This one covers vellum setup in DOPs and manipulating the constraint properties for certain point groups.Inspired by @eyedesyn E.J. Hassenfratz https://www.instagram.com/p/Cj5gCqcrhWX/

Nick Medukha post Coming soon today :) from patreon

Coming soon today :)

Dynamic Vellum Stitching, A LOT of new things in vellum you probably haven't heard of :)Will be recording new tut right now, expect in a few hours :)

Nick Medukha post [Project Files] RBD Scaling In To Shape + VDB Growth :) from patreon

[Project Files] RBD Scaling In To Shape + VDB Growth :)

And here you will find project files for this effect :)https://www.dropbox.com/sh/ab5im0n1fn9qg1o/AACxNaR0a2_1bRIyNhtO2wy0a?dl=0

Nick Medukha post [Step-by-Step Tutorial] RBD Scaling In To Shape + VDB Growth :) from patreon

[Step-by-Step Tutorial] RBD Scaling In To Shape + VDB Growth :)

Heyyyya! Finally, its here :)This new tut is packed with various cool tricks and techniques! Starting with Dopnet scaling, we go trough boolean cuts and VDB growth & displacement. Oh and of course we will set up RS scene :)Resources:Inspired by @hyper.tek Morad EnayetRBD Constraint setup from CGWikiTire model by thinkin3d

Nick Medukha post Coming a bit late :( from patreon

Coming a bit late :(

Hey guys, this tut came out to be around 2 hours unedited, and Im doing my best to cut it down to something digestable. LOTS of different techniques covered in this one and I might not be able to deliver it today. Expect ASAP tomorrow!This preview is just one of the layers, without the rubber fill :)

Nick Medukha post Expect Soon! Packed with cool tricks! from patreon

Expect Soon! Packed with cool tricks!

Nick Medukha post [Project Files] Popnet Shader Morph from patreon

[Project Files] Popnet Shader Morph

And here you will find project files for this effect :)https://www.dropbox.com/sh/syy2wjnbevja3l5/AABsZZ1jQYo3T2Xvnls5iVE9a?dl=0

Nick Medukha post [Step-By-Step Tutorial] Popnet Shader Morph from patreon

[Step-By-Step Tutorial] Popnet Shader Morph

Hey guys!This week we are sandblasting rust from old Tissot Watches :) We will be using Popnet to drive particles on our watch band and when they hit it - we change the shader in that point. Beginner friendly tut with a pretty cool effect covering all the technical bits and also Redshift material setup :)Inspired by Man VS MachineWatch model by Alex Cotterill-Drew

Nick Medukha post Some sandblasting for tomorrow tutorial :) from patreon

Some sandblasting for tomorrow tutorial :)

Nick Medukha post [Project Files] Fancy Vellum Loader? :) from patreon

[Project Files] Fancy Vellum Loader? :)

And here are the project files :)https://www.dropbox.com/sh/m4o69k0kxye2m6o/AAD7xvWSkvH39UBLnR9os_VNa?dl=0

Nick Medukha post [Step-by-Step Tutorial] Fancy Vellum Loader? :) from patreon

[Step-by-Step Tutorial] Fancy Vellum Loader? :)

Hey guys!Today we are creating a tutorial on request by one of my patrons :) It was a question about this kinda loader animation by Man VS. Machine and I wanted to re-create the technique (parameter transfer) but make it with something a bit more advanced, so we are using vellum inflation :)Hope you ll learn a lot of new stuff!

Nick Medukha post [Project Files] NO SIM Grain Waves ;) from patreon

[Project Files] NO SIM Grain Waves ;)

And here you will find all the project files for this tutorial!https://www.dropbox.com/sh/sjhyfqvp3qxeld6/AACy9I4UrX2Z-ZfNJfC-1K7ka?dl=0

Nick Medukha post [Tutorial] NO SIM Grain Waves ;) from patreon

[Tutorial] NO SIM Grain Waves ;)

Hey hey!Today we will create this grain wave effect inspired by man.vs.machine but we follow a bit different route and create these with noise and some falloffs, rather then advecting by pyro. This is a beginner friendly tutorial with lots of cool nodes that will find good use in your projects :)NOTE: There was a glitch in OBS (probs because of the OS update), I apologise for the glitches in the end of the video. There is nothing crucial there, b...

Nick Medukha post Grains anyone? :) from patreon

Grains anyone? :)

Hey hey heeeeeyyyy!New month - new exciting stuff! Thanks so much to everyone who continues to support me here and to those who just jumped in - because of you guys i am able to push 4 tuts each week and help you out with all various questions you send me via email. Because of your amazing support, creating tutorials that I post here on Patreon almost became my full-time job, and I cannot be happier now <3Heres a sneak peek of what I will be reco...

Nick Medukha post [Project Files] Grain Wireframe Explosion from patreon

[Project Files] Grain Wireframe Explosion

And here is the pack of 5 files (4 different with colors/cameras variations) and the one i did live for tutorial :)https://www.dropbox.com/sh/4cek72822qune19/AADcyiKx_DtqJeTg1yAbpdOFa?dl=0

Nick Medukha post [Tutorial] Grain Wireframe Explosion from patreon

[Tutorial] Grain Wireframe Explosion

Hey guys! Today we are creating really cool grains setup, but as you can see we are rendering it in a form of wireframe, not particles! Also, I found the way to drive the explosion with inner colliders pretty interesting too! Hope youll like it!Inspired from Josef Pelz who actually does amazing Houdini-like magic but in Touch Designer!!

Nick Medukha post [Project Files] Dynamic Vellum Wrap from patreon

[Project Files] Dynamic Vellum Wrap

And here are the project files for this effect :)https://www.dropbox.com/sh/ty2nhnn8an93mvt/AAAuxev4iz8ssMMZT2jRveC3a?dl=0

Nick Medukha post [Tutorial] Dynamic Vellum Wrap from patreon

[Tutorial] Dynamic Vellum Wrap

Heey guys! This week we take a look on how to make animated colliders and wrap some cloth pieces around it! Inspired by Mads Hindhede Svanegaard who did something similar in C4D, but here is my take using Houdini and Redshift :))

Nick Medukha post [Project Files] Squishy And Swirly Vellum! from patreon

[Project Files] Squishy And Swirly Vellum!

And here are the project files for all my Multisolver friends :)https://www.dropbox.com/sh/7ow373lwwoy20r2/AABDlyqYgzyGnhEOuDcQwYN5a?dl=0

Nick Medukha post [Tutorial] Squishy And Swirly Vellum! from patreon

[Tutorial] Squishy And Swirly Vellum!

Hey guys!This quick-tip / tutorial wasn&#39;t planned but I think it a cool effect to share! Initially my mentee John asked how to do something similar to this work of David McLeod, and well here is my take on this vellum pressure setup!Hope you enjoy it!

Nick Medukha post Upcoming tutorials :) from patreon

Upcoming tutorials :)

Thanks to everyone who voted yesterday!I think we will be doing a mix of walktroughs and step-by-step tuts, because as some of you guys correctly pointed out, some tutorials need better explanation of the crucial steps and some of them are more like an &#34;overview&#34; of the technique.P.S. I am recording another &#34;bonus&#34; tut today, but this frame is from the next week tut. LOTS of content coming soon!

Walk-Trough vs. Step-By-Step

Heya guys!So as you could see, my latest tutorial was recorded live, not like my usual tutorials, which are walktroughs of a pre-made setups. I know a lot of you asked to do a step-by-step tuts, but as you can tell, they come out longer (30-40 mins)So im wondering, should we keep the old format (Walk-Trough) or do these &#34;live&#34;, a bit longer step-by-step tuts?

Nick Medukha post [Project Files] Tire Burnout Colored Smoke from patreon

[Project Files] Tire Burnout Colored Smoke

And here are the project files for all my Megasolver friends :)https://www.dropbox.com/sh/z2py509fxnaqh57/AAAEqtCN3PS1-nSM3bRQWbHKa?dl=0

Nick Medukha post [Tutorial] Tire Burnout Colored Smoke from patreon

[Tutorial] Tire Burnout Colored Smoke

Heyy guys!Today we are creating a burnout smoke effect, but not just usual smoke, but we will colorize it using some gradients to get this really magical look!Inspired from Sebas Zuluaga https://www.instagram.com/p/CdJKd7Ljsz0/Special thanks to HoudiniSimon for VDB Collider fix https://youtu.be/uzOYj5gsNp8Let me know if you like the new format too ;)Nick!

Nick Medukha post Some Burnout sim for this week :) from patreon

Some Burnout sim for this week :)

Hey hey bois and girls! Im back from vacation and pumped up to do some cool tuts for you :)))This week we will talk about directing our pyrosims and rendering them in Redshift! Stay tuned!

Nick Medukha post Finally Patreon Did It! from patreon

Finally Patreon Did It!

Hey hey heeey! I have switched to the new billing system that Patreon had just launched. Finally, you won&#39;t be double charged if you subscribe in the end of the month!Soo, its 29th today, but you can be safe that next billing date for you, who subscribe today will be 29th October, not 1st Oct as it was before!Nick

Nick Medukha post [Project Files] Ropes And Softbody from patreon

[Project Files] Ropes And Softbody

And here you will find project files for this tutorial :)https://www.dropbox.com/sh/138pt5zxqt06uk3/AABoFYdZvoU_AL8OMLk7ERvsa?dl=0

Nick Medukha post [Tutorial] Ropes And Softbody from patreon

[Tutorial] Ropes And Softbody

Hey guys! Today, we will check how Vellum Strings work with Vellum Softbodies!I asked for some references a few weeks ago and Tyler West sent a really cool animation from Man vs. Machine , so today we will create something simillar!

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