Tooley1998 posts
Lay of the Land 0.6.0 The Combat Update
Hey everyone,The combat update is here. I've spent the last month overhauling the combat in the game as well as adding farming, more food, artifacts, armour, better visuals and more.I hope you enjoy the update and that you all so much for the support :)You will need to create a new world.Combat/Movement ImprovementsThere have been many improvements to movement and combat. The player can now crouch to make it harder for enemies to hear/see the...
Ancient Artifacts
You can now find and use various artifacts in the game, each of which has a unique function that enhances your combat abilities.
Farming and Food
I've added farming to the game. You can now plant different seeds that will grow (sped up for video) and produce food. Different foods now also give temporary buffs. E.g tomato increases max health, lean meat increases heath, mana and stamina regen rate etc.
PBR Materials
Been working on adding full PBR texture maps to the materials in the game. Each material now has color, specular, metallic, roughness and normal. Still very WIP & some reflections are funky but its promising.
Swimming
Splish splash swimming is hereππ¦ππ«§
Lay of the Land 0.5.3 Hotfix
Hey everyone,Just a small update that addresses some more bugs/issues.Your 0.5.x worlds will work fine. Please update when ready.ChangelogLowered min mouse sensitivity to 0.1Added an animation to better emphasize crafting tutorialKnown IssuesFPS drops when sun/moon is low and player is facing away from sun/moon. Cased by shadow rendering.Large lag spike when pausing gameHow to InstallDownload the files attached on this postPlace the downloaded fi...
Lay of the Land 0.5.2 Hotfix
Hey everyone,Just a small update that addresses a big oopsie.Your 0.5.x worlds will work fine. Please update when ready.ChangelogFixed my big oopsie causing a crash when trying to buildKnown IssuesFPS drops when sun/moon is low and player is facing away from sun/moon. Cased by shadow rendering.Large lag spike when pausing gameHow to InstallDownload the files attached on this postPlace the downloaded files into the folder where you want to install...
Lay of the Land 0.5.1 Hotfix
Hey everyone,Just a small update that addresses some more bugs/issues.Your 0.5.x worlds will work fine. Please update when ready.ChangelogRefactored structure placement to almost never failFixed clearing of spider websAdded marble loot to castle (will only apply to new worlds)Cleaned up bridge generation to be less funky (will only apply to new worlds)Fixed 1 frame where loading screen is invisibleGame now generates logs againKnown IssuesFPS drop...
Lay of the Land 0.5.0 The Ambience Update
G'day everyone. I'd just like to start off by apologizing for the long delay between major updates and the lack of content in this update. The huge boost in popularity the game received from the building video lead to a huge number of bug reports and an extended hotfixing period. This is not a bad thing, I am extremely grateful for all the support and these bugs needed to be discovered and fixed at some point. I have also recently moved h...
There's a storm coming
I've added weather to the game. Each weather type can either be weak or strong. Also each biome can have unique weather e.g rain in Mystical Forest and dust storms in Outback Canyons.
Procedural Ambience System
In my opinion sound is as important as visuals. I've made a procedural ambience system that places/adjusts ambient sounds depending on the surrounding environment/weather conditions. No more generic looping background ambience round here.Headphones recommended.
Voxel Engine Speed Improvements
Been working on improving voxel data generation speed in Lay of the Land by using Intel's ISPC. Still working on it but the results are super promising. I've managed to get a 2-3x speedup depending on hardware.Average Bulk Voxel Data Query Time:Intel i7 6700k: 3.4x speedupNo ISPC: 6.123msISPC: 1.759msAMD Ryzen 7 7800X3D: 2.6x speedupNo ISPC: 3.085msISPC: 1.176msThis makes many aspects of the game faster. It has also allowed me to reduce t...
Lay of the Land 0.4.7 Hotfix
Update fixing my oopsie in 0.4.6. This bug would not have corrupted your world or anything. Or set you computer on fire π. Just a really bad bug that somehow slipped through the cracks even with the increased amount of QA I have been doing recently.I will try my best to ensure that this never happens again.Your 0.4.x worlds will work fine. Please update when ready.ChangelogFixed any voxel physics object you edit being destroyedHow to InstallDo...
IMPORTANT: DO NOT USE 0.4.6
0.4.6 has a massive game breaking bug. Working on a fix now
Lay of the Land 0.4.6 Hotfix
Hey everyone,Just another small update that addresses some more bugs/issues.Your 0.4.x worlds will work fine. Please update when ready.ChangelogFixed lattice window 10x20 prefab being in the wrong sectionReduced sword of thorns melee damage. Was a bit too opFixed bow control hint textFixed items being lost if you are moving an item, your inventory is full and you close the inventoryAdded obstructed indicator to buildingFixed being able to mine/br...
Lay of the Land 0.4.5 Hotfix
Hey everyone,Just another small update that addresses some more bugs/issues.I'm going to be moving to mostly working on new content now so unless a bug is game breaking/seriously effects the gameplay experience it will be fixed in the next major update. It's been a big week and I am so happy to see all of the new people enjoying the game. Thanks so much.Your 0.4.x worlds will work fine. Please update when ready.ChangelogFixed flint and st...
Lay of the Land 0.4.4 Hotfix
Hey everyone,Just another small update that addresses some more bugs/issues.Your 0.4.x worlds will work fine. Please update when ready.ChangelogThe mattock tool is now a shovel. There seemed to be a lot of confusion between what tools did what. This should make it more clear.Flint dagger crafting recipe is now unlocked by default (will only apply to new worlds)Added a small crafting tutorial to the crafting recipe listFixed leaves not falling off...
Lay of the Land 0.4.3 Hotfix
Hey everyone,Just another small update that addresses some bugs/issues. Your 0.4.x worlds will work fine. Please update when ready.ChangelogFixed assets like trees sometimes being placed overlapping another tree (will only apply to new worlds)Main menu welcome message will now only be shown on startupFixed issue where you could select a huge number of voxels with box dig or box shapePlayer will now be killed and respawn properly if they fall out ...
Lay of the Land 0.4.2 Hotfix
Hey everyone,Just another small update that addresses some bugs/issuesChangelogFixed marble item iconCube prefab in detail mode is now a single voxelIncreased max voxel item stack to 256kBuilding shapes now have size limits that respect the max voxel item stack and don't cause as many technical issuesLimited world name lengthFixed limit on item drop distanceFixed chest collisionFixed incorrect character gravity scale after exiting spider webF...
Lay of the Land 0.4.1 Hotfix
Hey everyone,Just a small update that addresses some bugs/issuesChangelogAdded bindable controlsIncreased box dig area size for all toolsIncreased max fov to 120Fixed crash to do with building shape and prefab rotation statesFixed some prefab rotation statesFixed unintended ability to interact with items while in a uiFixed blue flower item nameAdded catching of null objects on game and region saving to try and help reduce traversal related crashe...
Lay of the Land 0.4.0 The Building Update
Hey everyone. Its finally here. The Building Update. Finally. This was a huge update and I am pretty happy with how it turned out. I cant wait to see what you all build so please do post your builds in the discord. Thank you all for the support :)You will need to create a new world.ChangelogGameplay:Can now Pickup/Place Voxel Props (e.g Barrels, Tables, etc)Can Pickup/Place Useables (e.g Chests)Weapons now have a Critical Hit System. The third sw...
A Word on the Next Update.
Hey everyone. Just thought I'd give an update on what's happening with the next update.I hope to get it out next week or the week after. This update has been the most challenging thing I've attempted in terms of game design. I don't think a building system like this has ever really been done so I hope you guys like it π. In hindsight I should have probably released the game initially with building as it would have made developm...
Path Tool Preview
You can now easily make paths with the path tool. They will blend seamlessly into the terrain and clear vegetation for you.
Building Shapes Sneak Peak
I hope you like shapes cos we got shapes. Builds dont have to be boxes. With these shapes you can easily build a circular tower, a hexagonal house or even a spherical shelter. The limit is your imagination.
Flattening Terrain Preview
Here's a look at how terrain flattening will work. Use a mattock tool in flatten mode to lower terrain to the targeted height/use a voxel item in flatten mode to raise terrain to the targeted height.
Resource Collection Preview
Quick preview of how resource collection will work in the game. Be sure you choose the right tool for the job. Use a Hammer break up and collect stone, use an axe to chop down trees etc.
Building Sneak Peak
Here's a little sneak peak at building. Still got a lot to add/improve before its ready but I'm already excited to see what people build!! πποΈπ§π·.
Lay of the Land 0.3.2 Hotfix
Hey everyone,Just a small update that addresses some bugs/issuesChangelog Fixed an oopsie I made in my voxel spatial locking system in yesterdays hotfix Oil should now flow downhill betterKnown Issues Sometimes the application doesn't fully close properly im looking into whyHow to Install Download the 4 files attached on this post Place the 4 downloaded files into the folder where you want to install the game. Double click LayOfTheLand_0.3.2_...
Lay of the Land 0.3.1 Hotfix
Hey everyone,Just a small update that addresses some bugs/issuesChangelog Fixed cliffs not generating underwater (only applies to new worlds) Fixed mouse sensitivity not applying on world load Fixed various voxel physics issues Fixed voxel physics crash (hopefully. my god this was painful and was the reason this hotfix look as long as it did. It had to do with array memory allocations being naughty in the array library I am using for better perfo...
Lay of the Land 0.3.0. The Outback Canyons Update Part II
Hey everyone. The new update is here and it's a big one. New enemies, structures, weapons and more have been added to the outback canyons biome. There are also new voxel simulations, new weapon types and more. I have also made a few balance changes, fixed a few bugs and made various other improvements. It has been a pretty long road for this update and I hope you all enjoy the new content :)To play the new content you will need to create a ne...