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whitehoney from patreon
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HFGR v0.2.0 Gameplay Demo 2

🕑 Added 2019-10-29 02:14:39 +0000 UTC

Comments

White Honey

It is mostly just a gameplay update. -All numbers/values when you interact with your employees actually do something, before not all of them did something. (Besides for Loyalty/Obedience) -You can start a war with the green restaurant by going inside the green restaurant and clicking the start war button. -Loyalty/Obedience EXP bar has been added in. Reduce the EXP bar in order to level up Obedience. Increase the EXP bar in order to level up Loyalty. -Adjusted the gameplay and removed the customers in-line, kitchen orders, food served, and repair values from the player restaurant rooms. -Added a pay meter in pay, so if you fill up this meter, after the remaining days are up, your employee will gain 150 loyalty if you fully paid her within the days. -The higher the satisfaction, the more money you receive. The higher the cashier level if you are taking orders, the more money you receive. -You can pay to upgrade your restaurant, which will unlock more rooms such as the kitchen where another employee will work. -Plus more things here and there. Gameplay has been the most difficult part of making the game so far. More gameplay = more complication on both my end and on the player's end.

White Honey

I will check it out, thanks!

just to let you know that the clean option in the dinning area doesn't work the girl does the job but nothing changes

ChronicleVal

so what's actually in it right now ?


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