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RE2 - Claire B Randomizer update

🕑 Added 2022-11-21 01:14:19 +0000 UTC

Comments

Duke

Hi Patrick, thanks. In Claire scenarios the item in the RPD 3rd floor will be static to prevent a crash later. The rest, I'll check later. If you find more rooms where G4 respawns let me know. That was not intended. The 4 updated scenarios should be finished for Tuesday.

Patrick Stone

Hey there Duke! Randos with this build have been going pretty good. I did have some potential issues with seed 50154. -G4 respawns in yellow hallway after zombies come through window. When I killed it prior to the zombie cutscene he didn't come back, but afterward he wouldn't stop spawning (he gets stuck and can't go down the hallway too) -G3 visible briefly but becomes invisible in the warehouse before seeing Leon after he's shot. He can still hit you while invisible. Also just a curiosity thing that isn't a huge deal, is the blue stone half up in the place where you use a gear tied to an event in coding? I'm just assuming so since it has been there in pretty much all of my claire randos. Otherwise great work as always! Really looking forward to be able to do all 4 scenarios with the updated randomizations.

Duke

Hmmm that's a weird glitch. If weapons cause problems there I can remove those from that spot. The Elza bug is known and there isn't an easy fix for this one. In vanilla game you are not supposed to have the sidepack before meeting Sherry in the basement so it will force the costume change there.

Sam McLavin

Hi again so I've been extensively testing this especially when switching to sherry and I've noticed 2 things: for one if you have Elza's alternative outfit (RPD Armour) it will disappear when switching back from Sherry. Also If sherry finds a weapon in the water plant and throws it back to Elza/Claire it will completely delete all of items in inventory SEED: 36669


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