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MagicaCSG Feature: Area Lighting

🕑 Added 2025-05-26 00:15:28 +0000 UTC
MagicaCSG Feature: Area Lighting

Comments

Immortal Turk

Very excited for this feature. It feels like the return of the 'sun' feature from the original versions, but with far more useful implementation. Will we eventually be able to get luminance on emissive materials? Example being the emissive headlights of the cars. As a follow up, is there plans to add light 'bloom' to emissive materials in rendering?

ephtracy

I’ll think about how to achieve this in a general way.

Mikko Sinisalo

Lights are really great update! I have a tiny feature request that would make a big quality of life update for magica. If you could map hotkeys for H,S,V color settings and press button and just drag mouse to change hue, saturation or value. Then you could just keep focus on viewport and adjust color values as you go.


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