MagicaCSG 0.6.2 Beta: Bezier Polygon/Polyline with Variable Continuity
🕑 Added 2025-02-01 03:54:39 +0000 UTCHotkey Changes
XY Scale Constraint: ALT + X/Y Scale Gizmo
XYZ (Uniform) Scale Constraint: ALT + Z Scale Gizmo
Union/Subtract/Intersection/Replace: 1/2/3/4
Change Single Point Continuity: C
Change Entire Continuity: V
UX of Control Points

Circled Points: End Control Points
Squared Points: C0 Control Points:
Rounded Points: C1 Control Points
Add/Remove Control Points
Maximum number of points increased to 8.
ALT+Drag a control point to insert a new control point next to it.
Press Delete to remove the selected control point.
Can also click the ⇸/⇴ buttons on the top bar to remove/add control points.
Change Point/Curve Continuity
Click a control point to select it (the point color will turn purple).
Click the curve surface to switch back to the curve gizmo.
Select Line (C0) / Bezier (C1) mode in the stroke panel to change the continuity for the entire curve (all control points) [HotKey: V].
Select C0/C1 on the top bar to change the continuity of the selected control points. [HotKey: B]
[Demo Video]
https://www.patreon.com/posts/119796138
[Download Link]
https://drive.google.com/file/d/1-B0x5whW08F7HuoIofno7co1neH7IvGk/view?usp=sharing
Comments
moat
Great update! Gonna have to change a few of my habits but overall I like the direction this is heading. Also, the hotkey for changing the continuity of selected points is C (there's a typo at the bottom of your post), rather than B (but I like this because I don't have to stretch so far)
ephtracy
Appreciate it! artists' work is my major source of motivation.
RadicalSketcher
And now I've got enough money to support monthly <3 thanks so much for everything you do, I wouldn't be a 3D artist if it weren't for MagicaCSG and MagicaVoxel !!