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Andrew Gray from patreon
Andrew Gray patreon

Release 1.40

🕑 Added 2024-11-22 19:04:22 +0000 UTC

Comments

jcmony12793

thank you, that answers my question

Blobbafatt

Someone can correct me if I am wrong, but the base version is what typically goes on TFgames. Patreon is the version that goes to all his patrons, and Full is for the higher tiers. TYPICALLY the newest overhauls go to Full, such as the new character bases and models. The base gets the bug fixes and such and Patreon gets the smaller, but still substantial upgrade. Occasionally, there isn't much of a difference between full and Patreon. In case you are referring to JUST this update, I think the Patreon is just the last Patreon version with the Basic Upgrades.

jcmony12793

ok so as someone who is new here, what is the difference between the 1.40, the 1.40 - patreon, and the 1.40 - full?

Blobbafatt

hmm, here are my ideas: 1. Naga's have the cloud petrification (spell), medusa's have a line of sight missile petrification (eyesight) and the kiss curse, as well as a lure. Bring their victims to them so they can kiss. 2. Petrification isn't permanent, just a high countdown (perhaps multiplied by number of body parts stoned). For instance, feet might be 100 turns, but feet AND hands are 200 turns, etc. 3. Sculpting exists. All this means is that you can change a victims body part assuming you have the correct sculpting spell so that it changes it's shape, but stays petrified (high humiliation). Think a medusa statues a guy, but decides she wants a pretty female statue. 3. petrification is a setup for finisher. Logical sex moves towards a statue (grope, lick, fondle, body part as sextoy, etc) increase humiliation with a high multiplier and lead to finisher dependent on the attacker. For instance, Naga might want to shrink the statue to create figurines, while the Medusa cause the victim to stop trying to break free and remain an art exhibit. PC..ehh either/or/both. Speaking of... 4. Could we possibly in the future have a player character based around a "collector"? For instance, base class would be the wizard, but his/her loadout would be around petrification, silicone, shrinking, and inanimate spells. The idea being they collect statues, dolls, onaholes, etc. 5. If the above class is too much work, could we get a petrification tree on a subclass, or have the naga/medusa start dropping petrification spells? I either have to hunt through the cheat engine, or possess a medusa to enjoy some of my runs

Eligitine

Bug: Everchanging maze: giving the cow guardian udders through dialogue does not unlock door.

Andrew Gray

Both of this is planned for next release. The Sitting beauty is the first preview. I plan to rework statues completely. And if you have any idea how to make it more interesting then it is welcome.

Blobbafatt

Looks great so far. Quick question on upcoming release(s) regarding my favorites: 1. What is the timeline on the naga/medusa-esque maze? Looking forward to that one 2. You mentioned a ways back about improving interactions between statues and mobs. Currently once something is fully petrified it pretty much becomes a non-interactable item on the board. Would love to see more medusas with a statue fetish. I also notice that medusa's have a kiss curse, and yet never use it unless controlled. Is this still on the timeline?


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