Dev Update #8 - Current Plan for Major Updates
🕑 Added 2025-07-10 00:00:53 +0000 UTCHello Everyone!
Welcome to this week’s news post. We’ll be chatting about the last week in Alpha, what we’re working on and what’s coming next.
No Farming this week, sorry! Hopefully next week :)
Alpha Release - v0.4.7-alpha
A new release is available for Download. This is a small release, but it contains 2 new music tracks and also added functionality to the Music button you see in the footer of the game.
Read the changelog and download here: https://www.patreon.com/posts/melvor-idle-2-v0-133779884
Current plan for Major Updates
The original intent was to release all the planned Skills and features into one single Major Update as per the Update Roadmap. However, we feel it is better and more efficient to release the features as they are ready (Where it makes sense to do so).
This will allow us to release big updates more regularly, and gather feedback as soon as possible while we work on getting the following feature/skill ready.
This means Farming will most likely release first, then Mastery Guilds will come shortly after, and the Codex will arrive some time after that. All of these releases will be classed as a “Major Update”, as they are adding new major features to the game.
Major Updates are also a good checkpoint for us to implement some of the larger feedback we’ve gathered. These include:
Major balance changes.
Big updates to the UI.
New miscellaneous features.
Removal of content.
Not every Major Update will have big inclusions like that, but generally if we are planning to do something larger than normal, we will reserve it for a Major Update.
What’s coming to Alpha next
Next up on the Alpha Roadmap:
Farming
Mastery Guilds
Codex (In-game Wiki of sorts)
What we have been working on
Here is what we’ve been working on recently.
Development
Malcs:
Worked on Farming a little bit more, playtesting & balancing it.
Started working on Mastery Guild tasks for all Skills in the game.
Coolrox:
Fixing + Investigating bugs reported in the Alpha.
Refactoring the Cloud & Patreon login flow & exception handling to be more stable, and to catch issues more gracefully without halting the game.
Game Design
Prat:
Prat is on leave and he’ll return in two weeks time.
Artwork
Tapi:
Continuing with Farming artwork! More plants, more seeds, more products, more awesomeness.
General Recap
Will there be any save resets during or after Alpha?
Nope! No save resets. Your saves will work for Early Access.
Can I share information about the Melvor Idle 2 Alpha publicly?
Unfortunately not. Please leave all public discussions to the team only and keep all feedback retained within Patreon channels & Google Forms.
There’s a lot of keen people wanting to know how it’s going! Their time will come to provide feedback with a more polished Alpha in the future.
Where can I view the most updated road map?
You can view the most up to date roadmap here: https://trello.com/b/DH6ke4fF/melvor-idle-2-roadmap
Conclusion
That’s all for this week’s post! We’ll see you again at this time next week. 👋
Staw & :widemalcs:
Comments
Mantas J
I imagine it’d be like working with someone looking over ur shoulder the whole time. I’m in IT and that would be my personal hell haha
Thesongaro
Out of curiousity, is it possible to do dev streams through patreon? Cuz, itd be cool to watch le art and or other stuff that is voodoo to me, like bug fixes. 🤣
Rob Kocher
Sweet!