Melvor Idle 2 v0.4.6-alpha
🕑 Added 2025-07-02 01:37:54 +0000 UTCDownload the update here: https://drive.google.com/drive/folders/1l8UQfo8Vqyz5OV5xZA57BdYkc3u4AB1y?usp=sharing
How to Update
Download the new Client from above.
Delete the old Client.
Extract and use the new Client.
It is safe to delete the old client versions, as your saves are stored in a separate location.
It is not safe to load a character in an older version after you have already loaded in a newer version. This will cause a save corruption in some circumstances.
New
Selected Fishing Spot within a Fishing Location is now saved.
Changes
Current Action in sidebar now remains on screen if the action stops, acting as a "last action performed" button.
Moved Eagle Nest bonus from Rune Axe to Dawnsteel Axe. This is due to the Rune Axe unlocking before you even know Eagle Nests exist.
Core
Adjusted how the modifier system adds/updates/deleted modifiers.
Implemented Item Capabilities interface. This allows us to create items that fall into many Item Type categories. An example being an Item that can be opened, but is also edible (lol).
Fixes
Fix some buttons in the game not firing on click if moving your mouse slightly while pressing.
Fix local save backups using wrong path.
Fix issue with Bank Container / Item Completion container where it would not update its child UI nodes correctly.
Fix items that sell for 0 selling for a minimum of 1.
Fix Smithing not saving the step progress of your current action.
Added fallback placements to tooltips to ensure they always fit on screen.
Fixed incorrect Mithril Pickaxe GP cost.
Fixed incorrect rounding for values formatted to "K". They now round down by default as intended.
Fix Bank quantity buttons (All, All but One) not highlighting on save load.
Fix green dot in the shop again. It shouldn't display on the Materials section at all now.
Fix incorrect XP values on Woodcutting Trees. They were much higher than intended.
Fix tracker not showing time to next level on load.
Fix some spelling mistakes.
Comments
Melvor Idle
Hey Thesongaro! Thank you for the thoughtful message. I hear you, the feedback form may feel too specific sometimes, when maybe you wanna drop a quick thought. If you're in our Discord, we have some suggestion channels that are great for hopping in and sharing the things you notice. If you aren't on Discord, then feel free to use the form and just use bullet points where relevant to submit your points. We welcome all feedback, and we won't feel like it's flooding in! The feedback is very valuable. Or, honestly, if you have points and neither of those options above fit your style, send us a DM here on Patreon, and I'll get them in front of Malcs for you. :) - Staw (aka Straw)
Thesongaro
How often can we submit feedback via the google docs, or, what would be preferred? Asking because I notice things at different times, and the feedback form is quite specific. I.e. the spacing of items in smithing being different from their placeholder until unlock. But also noticing there is no failsafe for negative items in the bank (not that I found a way to do so, lol). How would one submit both? Two seperate times? I dont wanna flood it with stuff, but also still wanna submit it.