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Rona (Setting Worldbuilding)

🕑 Added 2021-03-04 18:00:04 +0000 UTC

Comments

Rachel Costa

I'm very biased, but I think it's worth a revisit! It hasn't aged incredibly gracefully, it was a pioneer for a lot of things and it shows, but keeping in mind the time period it came from, I think it's worth it and it's much easier to figure out the puzzles nowadays too since we're more used to that style of gameplay in games, I think. There are two versions, Myst Masterpiece Edition which is the old point-and-click slideshow version, and RealMyst Masterpiece Edition, which is freeroam 3D. I feel the original slideshow version is a little better if only because it helps draw attention to things just from the nature of the view being framed around particular slides, but both are good! If you happen to get past Myst, I definitely recommend the sequel Riven even if only to click around in. They absolutely nailed the aesthetic feel much moreso than Myst did, it's one of my go-tos to recommend for a game that brings an aesthetic to life to the point of immersion. The puzzles are incredibly difficult, there are technically only two major ones in the entire game, but they're tied into the worldbuilding really well in my opinion. I like to boot it up and just run around sometimes because it's that immersive. Though of course, that's also me with my rose-tinted glasses on :) If or when you get a chance, I hope you enjoy yourself!

idrella

Ahh thank you, Rachel! I really want to revisit Myst. I think it speaks to something special about the game that its images and design still stay with me even though it's been like... Over 20 years since I last looked at it. 😂 I was too young to play it properly, I never progressed very far, but I think it would be interesting to go back as an adult.

Rachel Costa

I am a huge Myst nerd so seeing Channelwood act as part of your inspiration is near and dear to my heart. I feel like you did great at the evolution of that concept, Channelwood is gorgeous but empty and very clean just from the nature of 90s 3D graphics generally being basic and uncluttered, so Rona is kind of the opposite side of that coin: populated, lived in, with weathering and rot from both the water and the populace. Especially when it's populated by pirate analogues!


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