(SSKJL) Batsuit for G8M
🕑 Added 2024-04-17 17:00:01 +0000 UTCI used Blender to convert this outfit to work with G8M in Daz Studio. The suit is broken down into 7 parts. Suit, Belt, Boots, Gloves, Shoulder Armor, Cape, and Cowl. The cape uses dForce. Please let me know if there are any issues with the outfit.
Comments
TractorTech
It needs to be simulated in dForce
OrneryCrayon214
How did you get the cape to look so good? Whenever I load it in, the cape is stuck in the default pose and using the bones makes it freak out. Any help is appreciated!
TractorTech
Apparently I accidentally deleted the Shoulder Armor folder from the Data folder before I zipped it up. It has been fixed. as for the boots, they show to be in the folder. its weird because when I loaded the save file the boots loaded as grey boxes but I deleted it and reloaded from the icon and they loaded perfectly