The Dark Knight Returns for G8M
🕑 Added 2022-09-30 17:00:09 +0000 UTCI used Blender to convert this outfit to fit G8M. The cape has a dForce modifier applied. The Best simulation for me was setting the Bend stiffness to .025 and I set the collision mode to Best, Setting the stabilization time to 2.00. Settings can be adjusted for better results if needed. I also included my first Character Morph it is located in the parameters tab under Genesis 8 Male>Morphs>Morph Loader and the character skin material preset is located in the same folder as the clothing. The Materials preset only changes the face texture and hides the ears. As always, let me know of any issues and Thank you all for your support.
Links for Items
https://www.daz3d.com/long-and-full-beards-set-hair-for-genesis-8-male
Comments
TractorTech
I'll take a look at it and see if I get the error also
Lord MetalSunde
Got some Error about this suit: There is something wrong with the shirt, but it got fixed by doing the Transfer Utility again. And there is no "rig" on the pants at all now... can't even use Transfer Utility, don't know if it's just me that getting that error/issues
TractorTech
I have that batman somewhere in my several gigs of models. I'll see if I can find it and get it started
Richard Young
This Batman suit would be amazing https://batman-news.com/2013/07/09/hq-look-at-batman-arkham-origins-ps3-exclusive-1960-adam-west-skin/