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Foundry Archive - Downloads Page - Updated 07/01

🕑 Added 2021-10-11 16:33:53 +0000 UTC
Foundry Archive - Downloads Page - Updated 07/01

Comments

George Mason

thanks for flagging. I'll give it a look shortly

Chris Rogers

Looks like Halls Of Eternity Part 2 and Part 4 aren't working

Jon Goranson

This is still giving an error.

Zac Kozulic

Hi, love the maps. One small issue, the Cavess and Caverns link gives an error in Foundry when importing the module.

RaptorBox

Hi, great maps btw, but I think the Goblin Lair link is downloading the River-bend map for me.

Imperial Commissar

You can remove the lines using bin in drawing tool (it'll remove any manual drawing you'd have made earlier but I don't think it's a huge issue). I think it's to mark Z Levels

George Mason

We do modules I believe. Have you installed then using the module link in Foundry?

Joshua M. Evans

Hello! So sorry to bother you. Do you have a module for the mosswood keep and swamp jetty maps? I found a link but it just had the images for those maps. If not I completely understand. Thank you!

Gorby Kabasele

Hi, I added the Academy of Magic module to Foundry and on the map there are blue lines following shapes of the element of the map (like building or stairs). I was wondering what is the purpose of thoses lines? Thank you

Marcello Renda

the city bank link doesn't work, it says you need an old version

Danilo Proietti

It works! Thanks! Even the other modules now work correctly, I'm not sure why but it works ! Your work is amazing, black crag mine is wonderful, can't wait to use it in my campaign!

George Mason

I have updated the Caverns of Morhule module in an attempt to fix it. Could you update it and try again? Eveything works at my end but obviously its good to check :)

Danilo Proietti

Foundry v11 build 315, I tried with all the other modules disabled and the problem persist. Thanks

George Mason

what version if Foundry are you on? Are you using other mods? Those modules are quite old so I might need to update them. I can have a look tomorrow. :)

Danilo Proietti

I understand, ok thanks for the answer. By the way I installed a bunch of them, and a few don't show the map, I have a black background, although I can see the multilevel drawings, the walls and so on... So far I have this problem with : Black craig Mine, ancient barrow, caverns of morhule, priory of flame eternal. In the config of the scene the backgrouond image is correctly selected, I'm not sure what to do, any ideas? Thanks

George Mason

I'm afraid not. For a couple of reasons. 1. For people using servers like Forge VTT, space is an issue. We used to do 'collections' but it caused quite a few issues. 2. the way foundry works it would basically require my team to create multiple modules, which would really Jack up production times Sorry that it is a pain but I'm always looking to make things easier for you guys. G

Danilo Proietti

Hi, don't you have a module that allow us to install all the maps at once like the free one ? It is very tedious to install every module one by one .... Thanks

George Mason

you're very welcome! I'm glad it sorted. Thank for your support :D

Imperial Commissar

Thanks you, and theres no problem :) Thanks for all the hard work

George Mason

Sorted. Sorry for the trouble!

George Mason

I'll take a look in the AM. Thank you for flagging

Imperial Commissar

Reddrift's link to the incorrect module I believe

Fantasticat

Will there be a foundry module for castle netherbane? Eventually my players will realize all these random encounters are just stalling for time because it's the perfectest of perfect maps and I am also lazy

George Mason

there certainly is https://www.patreon.com/posts/82350084?utm_campaign=postshare_creator

MajorTotoro

Hi! Is there a tutorial for setting up the landing page? I've imported into my game but can't figure out how to modify the items in it.

George Mason

I went through and fixed the errors:) let me know of any slipped through!

Joshua Wells

Not sure if you changed something, but most of them seem to be working today, I will flag if I run into any for you.

Joshua Wells

If you would like I can try to go back and check. I will say it was about 12 of the 14 I tried though. All with the same error message about invalid comment length.

George Mason

I have has a couple of reports since the v11 compatibility update of this happening. Could you flag the ones that have been giving you this error?

Joshua Wells

Many of these are not installing when I use the Manifest URL. It is saying something about invalid comment lengths. Is there a way to fix this error?

George Mason

At the moment we need to stay on V10 until all the third party modules catch up but hopefully that process will begin soon. Sorry for the trouble!

PhoenixEncoded

Is there a way to install your modules on V11 Foundry? I only just got the software and it will not allow me to use the manifest URL link. So far I have not found an option to rollback to V10 either.

George Mason

should be fixed now!

George Mason

odd. Let me look into that

TRICHELIEU

Hi :) Not sure why but when installing Black Dragon Lair on Foundry (1.0.1 version) and try an update, I see the update bar increasing but at 100% it says that Black Shark Bay have been succesfully installed (and the Black Dragon Lair is still version 1.0.1)

George Mason

should be all sorted now

George Mason

thank you for flagging I will fix today

Francois Andrieux

- The Dragon Glade link refers to the Dragon Forge module. - The Military Camp hyperlink doesn't work (though the link's text is correct). - The Undead Swamp hyperlink links to the json for Tunnel Ambush (though the link's text is correct). - The Storm Shrine link doesn't work, and doesn't have the same format as other links. - The Fallen Shrine fails to load (I get error "Error: The "path" argument must be of type string. Received undefined").

Fantasticat

Hm just gave it another try now and it's still installing tunnel ambush. For both the tunnel ambush link and the undead swamp link it's giving me "rc-tunnel-ambush was installed successfully" but only one version of "RC - Tunnel Ambush" is showing in my module list No rush though, I know stuff's crazy right now!

George Mason

Hi! Sorry for the slow reply. Only just saw this. I'll fix it ASAP. Moving today but will get to it tomrrow

Fantasticat

Hi! I just tried to install Undead Swamp and it installed Tunnel Ambush instead

George Mason

I have now split all the bundles so they are individual maps, hopefully that will help :)

Jori Lahtinen

Incredible Interiors 01 is very big. If I want to use a certain Foundry map from there, is there a way to upload just one variation? That module took almost half of my server limit :D

George Mason

Partial releases only have one version. All partial releases will have full releases soon

George Mason

Which modules are you having trouble with? Are you on our Discord server? It's much easier to get help there :)

Chaan

Hello ! i've been trying to install the modules on foundry, but it doesn't seem to work. :(

GGSigmar

Hello! Do new modules only have one version of map without any variations? I've just downloaded recent modules and they only seem to have the "Day" version of the maps.

George Mason

That should all be fixed now. Could you let me know how the Priory isn't working for you? I have updated the title but the actaul scene seems to works for me. Thanks

George Mason

I'll give those a look! Thanks you for flagging.

Julien Marr

These are amazing.... sorry just a couple that aren't working. Shipyard manifest URL failed, 'Priory of the Flame Eternal' came up as 'RC - Coastal Encampment' when installed in Foundry. Going into a Foundry VTT the actual game it seemed to not work quite correctly either.

GGSigmar

Alright, thanks for the heads up ;) Looking forward to it. Btw today I discovered the Traveler's Shrines maps, despite their 30x30 name, are actually 33x33 :D so, potentially some misleading names there

George Mason

long term everything will be added. Longdale Refuge is bonus content rather than a major release so is a lower priority. Older content such as the Old Lighthouse, Laughing Tankard and Church of the Grey lady will also be added but again it requires a but more time. All new major releases are released with Foundry modules

GGSigmar

Hey! Will stuff like Longdale Refuge and Traveler's Shrines be added as a foundry module? Can't seem to find it :( I can see that some other maps are missing from these modules as well, like Sewers, Old Lighthouse, The Laughing Tankard, Church of the Grey Lady etc. Or if they are somewhere here, I think I need a pointer ^^'

George Mason

Smashing! Fixed it a little earlier so glad to hear it

Jacopo De Angelis

Now it works!

George Mason

ok thanks for letting me know. I'll give it a look ASAP

Jacopo De Angelis

Hello, Throne Room doesn't seem to work. I keep getting {"level":"info","message":"ENOENT: no such file or directory, open ...\\FoundryVTT\\Data\\modules\\rc-throne-room.zip' - 100%","timestamp":"2022-03-05 22:02:55"}

R2mi2

Hmmm strange, it knows work correctly. It seems the map package was added to The Forge recently so the installation worked properly. Case solved, thanks for your help!

George Mason

I have tested the Link and it works at my end. What is the issue you are having? Any error messages?

George Mason

sorry to hear that. I'll check it and fix it tomrrow AM. GMT. I'll update you ASAP

R2mi2

Hey! Gardens of Terros manifest doesn't seem to work :/

George Mason

Fixed! Sorry for the delay and thanks for letting me know

George Mason

Should be fixed now. Sorry for the delay

George Mason

on it!

Runar Haaland

The Sentinels link doesn't seem to work as well

George Mason

I'll look into it ASAP

Julien Marr

Hello, the Barrows link doesn't seem to work - thanks (apologies if its my mistake, I tried a few iterations)


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