Master Cartographers Rewards - Last Updated 12/02
🕑 Added 2021-02-07 21:23:23 +0000 UTCHi all,
In an effort to make it easier for you wonderful Patrons to access your rewards more easily I would like to formally welcome you to the master rewards post for Master Cartographers, the home of all your tier rewards moving forward.
First things first, if you want to peruse the entire library of past releases you are better off at The Cartographer's Archive.
The links for all current and future releases however will also feature here. I will look to update it with all past content as well but it might take a little while.
Hi all,
In an effort to make it easier for you wonderful Patrons to access your rewards more easily I would like to formally welcome you to the master rewards post for Master Cartographers, the home of all your tier rewards moving forward.
First things first, if you want to peruse the entire library of past releases you are better off at The Cartographer's Archive.
The links for all current and future releases however will also feature here. I will look to update it with all past content as well but it might take a little while.
February Releases
Week 1
Week 2
January Releases
Week 1
Week 2
Week 3
Week 4
December Releases
Week 1
Week 2
Week 3
Week 4
November Releases
Week 1
Week 2
Tower of the Sceptre
Week 3
Week 4
October Releases
Week 1
Astrid's General Store and Parlour
Week 2
Ironheart Locomotive - Dwarf Train - Bonus Release
Sol Mator - Arcane Flying Machine
Week 3
Week 4
Septemer Releases
Week 1
Week 2
Week 3
Khaz Narak - Dwarf Hold - Part One
Khaz Narak - Dwarf Hold - Part Two - Link was broken but is now fixed
Week 4
Khaz Narak - Dwarf Hold - Part Three
Khaz Narak - Dwarf Hold - Part Four
Khaz Narak - Dwarf Hold - Part Five
August Releases
Week 1
Week 2
Week 3
Week 4
—-----
Quick Links
RC - Bastion Assets - Starter Pack
Asset Vault - All released props
Monster Vault - All released monster tokens
Foundry Archive Downloads - All released modules
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Animated Maps
Forest Campsite - Animated Map
Forest Roadblock - Animated Map
Swamp Runestone - Animated Map
The Netherstones - Animated Map
Animated Token Starter Pack
RC Adventures
Reclaiming the Light: Part 1 - Snuffed Out / Part 2 - Into the Twilight
Forged Anew: Part 1 - Enemies Above / Part 2 - Enemies Below
Adventure Collaborations
Frenzy in the Forest - Adventure
Settlements
Helman Sound - Remastered 46x33
Imortis - The City of Undeath 42x36
Tor Immrek - Dwarven Village 41x63
Dungeons
Aldur's Redoubt Remastered 44x43
Halls of Eternity Part Four 42x78
Halls of Eternity Part One 42x78
Halls of Eternity Part Three 42x78
Halls of Eternity Part Two 42x78
Pilgrims Rest Remastered 27x30
Priory of the Flame Eternal 78x70
Battlemaps
Back Alleys 30x30
Battle Wagon - Animated Battlemap
City Riverfront 30x30
City Streets 60x60
Deadend Street 30x30
Houses - Vol 1 - Includes 4 town houses and 3 small dwellings
Last Light - Cliffside Lighthouse
Marketplace 30x30
Rickonolite Dirigable - Animated
Sacred Glade 33x33 - Remastered
The Cartographers Guilds 30x30
The Crimson Serpent - Brigantine 28x46
The Indomidable - Ship of the Line 56x107
The Netherstones/ Still
The Trireme - Animated Battlemap
Regions
Comments
George Mason
sorry for the slow reply! Did you figure this out? You need to download the modules from the Foundry Archive.
George Mason
im afraid not. There is simply too much content!
Merlannin
Is there a way to download these in bulk?
RaptorBox
How do I import the Foundry map webp. properly, it's not loading in with any walls?
George Mason
Sure thing. I'll double check that PSD is in the downloads folder in the AM. What were the others you needed?
Fantasticat
Hi! Looking for the psd files (specifically for the dwarven ruins though there are a few others I want to check out) but I'm having trouble finding them. Could you point me in the right direction?
Dale Marx
Has anyone figured out a way to mass download the $5 rewards? Since they're hosted on MyAirBridge, it's not playing nice with the DownloadThemAll! chrome plugin.
George Mason
I can certainly do that going forward! Its a good idea for sure.
Alex Smith
Would it be possible to name the subfolders with the map name. So the roll20 folder would be labelled [map name] - roll20. Currently if I'm only downloading the roll20 version all map folders end up just being named "roll20" and require manual renaming
George Mason
Yes indeed. In the battlemaps section :) Search Clockwork Dragon and you'll find it
Paul Roberts
Is the Mechanical Wonders Clockwork Dragon here somewhere?
George Mason
im check it now. Apologies
Takarra Myers
Chasm Bridge Foundry Folder appears to be empty
Manuel Dias
Yes it does thanks for the help!
George Mason
Hi Manuel! All the Foundry content are HTML files as they work the best for Foudnry (low files size). All the maps also come with Jpegs in High Res and Roll20 optimised ones. Scroll down the rewards page to see all the links for your tier for every map. I hope that helps!
Manuel Dias
Hello i dont know if this has been mentioned already or if it is intended but the newer maps such as caves of morhule and the dwarven entrance when you download them the images are Chrome HTML files instead of JPG
Philip Brown
Thank you :-) They don't work with an enhanced drawing module that I have, but it does now allow me to remove them and and I can work out whether to keep the enhanced drawing tools and use another stairs module or revert back to use this - all good one way or the other :-)
George Mason
ok yeah you need Multi Level Token to use that functionality
Philip Brown
I presume so? You have "Stairs" for example, that appear in a light font, with an icon that's something like a traditional "play" button. I use a stairs module of my own, but these ones on your maps aren't controllable by that and aren't functional but still appear (and can be seen by players etc.). I'll search for Multi Level Token and see how I go - thanks :-)
George Mason
do you mean the Multi Level Token module? some modules have functionality to allow for moving between scenes etc
Philip Brown
Some maps have a "portal" that isn't active. What other module is needed for those to work (or how can we remove them from the map if using some other portal module)?
bo
Glad to read this. Awesome job RC! Thx so much for all the great work you are doing
George Mason
Should be all fixed now. There was an '_' in the file path instead of an '-' so obviously the whole thing broke :D
bo
Good luck :/
George Mason
oh dear. I'll look into this now!
bo
Hi RC! The Mountain Village via Install Module is not shown correctly. There is just some lights and doors visible and a HUUUGE exclamation mark where the settlement should be.
George Mason
If you let me know I'll sort it first thing in the morning. Sorry for the trouble.
George Mason
Which one sorry? Incredible interiors?
Franck Florentin
I'm afraid the Dwelling Manifest URL is not working anymore.
Jeremy MacArthur
Working for now and it is so awesome!
George Mason
I have updated the link again but i'm worried this might end up being a persistent issue so im looking into a better solution now. G
George Mason
looks like it's a Dropbox issue. It keeps changing the links. I'm on the case
Jeremy MacArthur
The link in this post is giving me a 404 whenever I try to use it / click on it. Is it updated somewhere esle?
George Mason
Fixed! Sorry about that. One rogue coma in the JSON file and the whole thing comes crumbling down! Let me know if you have any more issues. Thanks G
George Mason
I'll look into this now.
Jeremy MacArthur
The manifest URL is no longer working!
George Mason
glad you like it :). I was actually planning on using this map as trail to release premade Foundry Maps for higher tiers. Let me plug it in tomorrow and see what works best to sort what you need :)
David
Beautiful map as always. Is there any chance you could have the projected shadows on their separate layers (like you do for light sources)? Many VTTs offer a dynamic lighting feature and it's better to have the light projected by the VTT platform (cause it makes it odd to see light projected when an area is 'obscured'. Thanks for considering!