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Demo 12 now online!

🕑 Added 2024-09-28 02:05:23 +0000 UTC
Demo 12 now online!

Comments

2DNiem

Two main reasons: First, the game will check if you're starting a new save and, if so, it'll automatically learn every spell available. So for older saves, you'll likely only have Fireball, Gust and Magic Missiles. (This is because of the way variables are initialized, so the game can behave randomly in such cases.) Second, I've added a bunch of new fields to the save system, so some of your data might get resetted and some of the new features might not work as intended. Crashes and bugs might happen because of that and I won't be able to find the cause of the problems. I've built the save system in a way that handles a couple of such cases, but I'm not confident it can handle all of them without major problems. If you manage to load an older save and nothing weird happens, it's all good tho! [Important] Gallery and player progression will likely never be lost, no matter what I add to the game. Even if I change fundamental aspects of the save system, I'll always make my code handle the version changes so you don't lose progress.

T

Why do you recommend a new save?

2DNiem

Did you load from a previous save? I've received reports like that from players who did. If you started a new one, I might have overlooked something important.

Austin Moses

Is anyone else able to do inputs. I cant start the next wave or go to lilys den. Other than that it all works


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