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LET'S KILL GOD! Patreon Game January!

🕑 Added 2022-01-06 11:13:20 +0000 UTC
LET'S KILL GOD! Patreon Game January!

Comments

Are we there yet? OO)

Thanks for the fast answers! But I have some questions regarding how the teams will be formed: 1. How does it work? (Is it random, or will you choose the teams or will all possible players discuss it?) 2. Do we get an opportunity to discuss the team composition before January 13th or just before the battle or at all?

1. Yes. 2. Yes, magic items and potion need to be used in battle, not before. 3. Sure they can stack! 4. It's best to avoid it for balance and ease's sake. 5. Yes. 6. Yes breath weapons are magic, any +1 weapon attack is magic. 7. You can roll your own damage in game, feel free to use whatever you like that makes it quicker!

I have a few questions about these oneshots: 1. Can we use buffing potions like potion of speed? 2. Can only spells be pre-used before battle or can we also use potions or class featues, magic items (like wings of flying) or feats (like inspiring leader)? 3. How do you handle the bonus action attack from polearm master? Does the bonus of a +3 weapon and the +2 bonus damage from dueling (while wealing a spear in one hand) get applied to this bonus action attack? 4. Can we use magic items which are not on the sane magical prices table, like the Dragon's Wrath Weapon? How much would it cost and can I choose which damage type it uses? 5. Can we use custom lineages, optional class featues and custom origins from Tasha's? 6. What do you consider to be magical effects? (e.g. are breath weapons magical effects?) 7. Can we make roll20 macros for some of our attacks, spells and abilities to speed the game up (e.g. Hexblade with multiple damage bonuses like hexlbades curse, spirit shroud,... all calculated in a single attack macro) and send to you with the character sheet and art?


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