[Model] Ghost - COD
🕑 Added 2024-07-30 12:05:26 +0000 UTCQuick Guide:
Multires
Multires options will be based on your computer system and how well it can handle
Multires settings can be found via the custom UI under Miscellaneous or under the General Shao Mesh Modifiers
Recommended to keep the viewport level to 0 when posing & animating
To sculpt on the model, there will be a sculpt option within multires that you must select from based on what you are deciding to render (example: I am going to render at RENDER: 2 so I will put sculpt at 2
Required plugins for this model:
Diffeomorphic / MHX - Link to website
This model uses the MHX rigging system that is used for daz, please download this and install the plugin as the model requires it. Diffeomorphic addon can also be used to sort through the morphs easier.
Run the script to get access to the Menu for clothing, quick shader control and genital morphs


Download here:
https://mega.nz/folder/ko0UgAaD | Password: Hd0O3HEOUcLhm6FxRzGQeg
[Texture zip is large due to call of duty textures]
Comments
Voluox
Thanks for notifying, I'll fix that up with a short up date shortly
paowuf
Looks like part of his butt (two vertices) are part of the Mask Head group, which is causing a hole in the mesh. For anyone who'd like a quick fix, select Ghost Mesh, then the two vertices assigned to the Mask Head group, and remove them.