Vellum Bubble Pop + Attribute Solvers
🕑 Added 2024-06-03 06:21:13 +0000 UTCHeyya guys!
So this tut is an interesting combo. Its beginner friendly, but it features some time-bending in solvers to get a nice fade-in and fade-out effects based on the future or past state of the particular object. I think, its crucial to prepare the viewer for the action, so in this case we are using color to indicate where the action will happen. In case you think that solver and vex stuff isn't your cup of tea, there is still a nice little bubble pop setup with dynamic vellum constraints.
Enjoy!
Comments
Zoran Marjanovic
Hi Nick, I'm sorry but after repeating and repeating this tutorial it still does not work. The spheres are becoming a mess. All set like you, but no chance to get it working. I'm working with the latest version of Houdini 20.5.410. Any idea?
Manish Anand
Hi Nick. Going through the tutorial and i noticed that you are using int maxcount = 54 - @Frame%rate; But since this is inside a if condition that triggers at @Frame%rate==0, wont the maxcount always be 54??