Forest Floor | Geometry Nodes Tutorial
🕑 Added 2024-05-29 11:50:14 +0000 UTCHey guys! In this tutorial I show you how I built the pine forest floor using geometry nodes, layer by layer, and then how to transfer that system unto a larger plane. Hope you enjoy!
Comments
Covingsworth
That's probably normal if the objects you're scattering are high poly and/or there are a lot of them. What I would suggest is watching my environment optimization guide which is on my patreon too. I show you how to set up proxies which solves the issue of viewing too many objects in the scene at once. Also, it's completely normal for the viewport to not be able to display all the objects you are scattering. Typically for me I only view the objects I'm scattering in the render, then adjust settings, and render again to view. Hope it helps :)
Shahril Aidil Nor Eddie
Hello! I've been trying to transfer these nodes into larger plane but I can't seem to make it work without causing massive lag. I have RTX3070.. do you have any suggestion on how I can tackle on this issue?
Covingsworth
It's free on graswald.com :)
Le Anh
Can you share glittering wood moss asset ? I cant find it
Kieron Estrada
Whenever I adjust the Noise texture scale, only the objects adjust size...not the scale over the plane how you example reacts. But great refresher, thanks!!
Владислав Шех
the dialogue is literally 5 minutes of your time, can I write to you on Instagram? At the expense of the environment.
Covingsworth
sure :)
Владислав Шех
on instagram or here*
Владислав Шех
can i ask you something?