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Update on Path-Traced Global Illumination Progress

🕑 Added 2018-08-26 09:49:54 +0000 UTC

Comments

Danny Mountjoy

That would be awesome

Ashton Erlandson

get vanilla normals renewed https://github.com/Poudingue/Vanilla-Normals-Renewed-1.12 it works with higher versions to

Jnutz

I think it broke water, though. Can't get any of my shaders to reflect light off the surface of it. Back to that dull vanilla water for now. :(

KampfschaFF

Optifine 1.13.1 released! Yey

Descaii

Couldn't you do some modifications of the minecraft client itself to implement RT core support?

Anorax

This is fantastic work.

Sonic Ether

Unfortunately, we won't be able to leverage hardware acceleration with RT cores, since this is still just pixel shaders on the OpenGL API. Man, I wish we could!

This is some really cool stuff! Speaking of raytracing and RTX cards, will SEUS use the RT cores on the new cards for raytracing if the user has a 2070 or better?


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