Phedro Lipecheno
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Progress Update - June build, (or A Night at the Restaurant)
🕑 Added 2022-05-18 05:00:49 +0000 UTCI was aiming to give small updates on Mondays, but it's been a busy week (regarding both developing the game and other work). Still, I want to share with y'all some of the progress so far:
- Finished the basics for the world map. After the intro, players can move between locations for different times of the day.
- Finished coding a working calories to weight(kgs) system, and an option to bring "treats" if you are visiting some of the characters.
- Wrote some of the dialogue for Sakura and Georgina.
- Finished rendering and most of the writting for that awaited Georgina scene (sneak peek above).
- Also, if you are curious about Gabrielle's cousin, Monique, you can find her design above as well. (After all, someone needs to take care of the bakery while Gabby goes out and perfects her cooking, right?)
With all these implemented, I'll be moving to writing and rendering what's left (including the yet-to-be defined one-off scene for 4th tier patrons to choose in the following post/poll).
P.S. If you have any questions about the game, don't be afraid to post them in the comment section.
Comments
Mr C
Let’s go freedom wins again
Voca Labs
Actually, any weight in this update will come in lbs as default and the height in feet/inches. I'll add a kgs/ms exchange at a later update.
Mr C
will there be a option for lbs instead of kgs?