UnionFaps
Deluded from patreon
Deluded patreon

Deluded Diaries: Roadmap. NPC Schedule

🕑 Added 2024-03-02 10:21:26 +0000 UTC
Deluded Diaries: Roadmap. NPC Schedule

Comments

SRT

Hi. When we started development we were 5 people, now we are hiring a 9th team member, so I hope we can do more content in each update. Also one part of the team is working on the open world, the other part is working on the prologue. Anyway, I think the 0.5, 0.6 updates will be simpler in terms of mechanics, so they will be able to come out faster.

Frank Baum

Thank you for the update! For me, the update was good enough to pledge support again. I was supporting your project throughout a fairly long time last year but then unsubscribed. Here is what I personally am mostly interested in: I think it is great that you guys work on this in such a structured way. I don't think, it would be possible to realize such a project if you wouldn't. I also like the quality of your output. If so far you were focusing on "mechanics" then I would argue: these are working perfectly fine. I don't face any issues with bugs or the like. So that seems to be working great. Also, the artistic aspect - quality of 3D modelling, lighting, cut-scenes and so on, are all great from my point of view. My main concern would be the timeline. When I look back at when you guys came out with your releases, it seems to me that each 0.1 Version step takes about 6 months (0.1 in DEC 2022 / 0.2 in APR-JUL 2023 / 0.3 in DEC 2023 / 0.4 in ?? 2024). When I look at your road-map, the project will have real "playable" content at Version 1.0. That would be at least another 3 years from now at the current rate. That would be the part, that I would be concerned about in your place: All the stuff, that you guys are working on is nice and well, but so far has limited entertainment value (the content so far gets boring after maybe 30...45 min). I understand why that is. I just wonder, if you can keep up your own efforts and the support you need to focus on it, if it takes so long, before the entertainment part of the game gets beefed up. So my question would be: could you see yourself throwing in more entertainment in between or will you stick to the roadmap as such? If so: what is your own expectation as of when Version 1.0 could be achievable?

SRT

Hi, great questions! 1 - Most NPCs will walk around between actions, so you can talk to them about your quests/events while they're not busy doing something special. 2 - Yes, you will be able to change Alisa's hair via mirror or hairdresser, but only after the prologue.

pRoFtoWo

Asking two questions in one, sorry if that's a bother. Will the schedules and activities have a hard/instant switch between main and side activities once the appropriate time is reached or will we have a bit of a grace window just incase we're a little slow? And for customization I feel we've seen solid examples already but for things like Alisa's hairstyle, will that be something changed only through events she goes through or will we be able to take her to a mirror or a hair stylist for example?

Bastos

Noice !

SRT

This will be a stable version of the game, with complete mechanics, open world (1/3 of map area) and enough playtime to spend ~30+ hours on a single playthrough

Bastos

For the full roadmap, does 1.0 will be a finished stable game ? Or , if not, why not using 0.10, 0.11, ... versions ? :) Anyway, great work !


More Creators