UnionFaps
Redemptions Keep (PomiArt) from patreon
Redemptions Keep (PomiArt) patreon

A great and very important question...

🕑 Added 2024-08-09 18:29:53 +0000 UTC

Comments

Terra Blade

You could always do both. There is no harm in getting to a stopping point or just outright in taking a break from RK. If you burn out on a project you aren't doing anyone a favor. Worst case you take the lessons you learned in scope and development and make a better version or at least one more to your vision next time if you wanted to.

Lok

While it might not end up where you originally envisioned it, if I were in your shoes I'd lean towards closing out RK. That way it can be some kind of complete and you can move on to the next thing without having it lurking in the back of your head like a specter.

Geekmaster1001

definitely agree, I'm voting for Redeptions keep, but only because I want MonsterRPG to be made when you aren't under great stress, it has potential.

Old Smokey

I say keep working on RK and tinker with MonsteRPG. The game has potential but seems like it'd benefit from you taking your time with it than trying to just soldier on. Rome wasn't built in a day and while things like Redemption's keep can be worked on semi quickly if MonsteRPG is truly the passion project you portray it to be, I think you'd do well to give yourself the time you need with it


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