UnionFaps
DragonSnow from patreon
DragonSnow patreon

11/25

🕑 Added 2020-11-25 15:28:21 +0000 UTC

Comments

Snow Dragon

想玩2077呀

空幻

2070 SUPER 沒問題的~

Snow Dragon

great!

Snow Dragon

I didn’t want to design his nest, but if you say that, I will design it

Snow Dragon

thanks

Snow Dragon

散热不太行了,玩changed呼呼的

Snow Dragon

Oh buddy, you know my English is very poor...

兽屋的电脑还好么w

GreenHammerBro

Old 2D games's loading might load individual lines (row or column) of tiles at a time instead of a whole chunk, and sprites get “deleted” when they go offscreen far enough. Take for example, Super Mario World, there is no way to have tons of sprites processing at once, in fact, up to 12 sprites can be active at once, any more would either do nothing or overwrite the oldest sprite. But how does the level have more than 12? Well technically, you can have up to 128, but most of them aren't active, so their individual codes aren't running, besides the 12 loaded sprites.

GreenHammerBro

Hopefully my PC can handle this, with a lot of things to process at the same time, can really add up strain on a computer. Have you ever herd of “chunk loading”, it is akin to how minecraft's huge world works, and was taught by Game Endeavor's video: https://www.youtube.com/watch?v=nAXMHOWliAA (at 1:05 - https://youtu.be/nAXMHOWliAA?t=65) By checking the distance from the player, if far enough (results in them being offscreen), you can make them not be an “active event” (also known as “unloading”, removing process in memory), which saves a lot of performance.

Toshabi

It will be very interesting to test the new levels out and see how they hold up on my computer. I'll let you know on my playthrough how they hold up when the test version is ready to play. :3

JNY4

Seems our stiger friend is quite the collector! Looking forward to navigating his web of a home haha

Zoltek

looks cool!


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