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Brixel 1.0 512x

🕑 Added 2021-05-25 00:31:20 +0000 UTC

Comments

Wabbabrick

For PTGI: Make sure that Parallax Occlusion Mapping is turned ON (in shader options) and that Anisotropic Filtering is turned off (video options -> quality).

Storm270

Ok.

Storm270

ok i figured it was on my end, thanks!

Wabbabrick

Also check if Normal Mapping option is turned on.

Wabbabrick

For BSL: Make sure that "Advanced materials" is turned ON in "video settings -> shaders -> shader options -> material" and that "Parallax Occlusion Mapping" is turned ON in "video settings -> shaders -> shader options -> material -> parallax"

Wabbabrick

https://youtu.be/zVvscKZRwOU

Wabbabrick

The shader needs some setup for the 3d textures to work:

Storm270

BSL, why?

Wabbabrick

Hi. All versions have the 3d textures. Are you using BS L or PTGI?

Storm270

frankly, i feel scammed. It doesnt have 3d textures unless its a problem on my part. It doesnt say anywhere on the 512x version that there arent 3d models, so can you please tell me if its the shader or if i need the 1024 version to have 3d textures.


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