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Haremon 0.12 is now available for FREE!

🕑 Added 2019-03-05 21:51:58 +0000 UTC
Haremon 0.12 is now available for FREE!

Comments

Artica

In the fox temple whenever it asks me to touch a carving no matter what I pick results in handjob being selected...which is not right

LazerRay

I found a bug, the gargoyale wound up duplicated, is there a way to fix this?

TsunAmie

Not a bug. The dialogue tells you to "be patient". You're supposed to wait for the timer to run out (Yes, it's a pretty stupid puzzle and I'm probably going to remove it)

I found a game breaking bug when going on the mission to find the sword in the cavern, when going on a tile that triggers the scene, after choosing a path (east or west) you're stuck in going back and forth for ever. Ended up having to alf f4 the game and lost a bunch of progress :/

I have 50% friendship level with Annie and Laurel, they send me the photo at random?

ShoJikan

Has the voices been added to the game yet? Am I missing something?

TsunAmie

Hi! Thanks for the feedback. I don't quite have time to respond to all of your points individually, but I'm working on improving/fixing many of the things you mentioned, and I'll be patching some of those bugs as soon as possible :)

TsunAmie

The soundtrack is available to $10+ patrons! See the "0.12 special edition bonus" post :) And yes, the CG you're referring to is currently being drawn :3

Simon

So, just played through all of chapter 1 in about ~15 hours and wanted to give you some feedback. The good: Art is cute, quirky, and interesting enough to draw you in, the pseudo animation style for both the characters and the text adds surprising depth to the game and makes the whole world feel alive and new, compared to both static games like most visual novels and even compared to fully animated games. The story is above average, with twists and turns without being too convoluted, and was good enough to keep me interested throughout the entire playthrough. The characters are unique, and different enough that you can feel that uniqueness, even if they play a little too deeply into their base stereotypes. (Example: Witch seems to be THE TSUNDERE, and has little characterization or personality to distinguish her from every other tsundere. To be fair, I never capped her affection, only got it to 70, so I may be missing some of her content, but that's the impression I got after 15 hours. Most of the characters suffer from this to some degree). And the gameplay, holy cow, most ecchi games have barely any game in them, this one has game to spare. Very impressive amount of content for the ~year you've been working on it. Battle mechanics, dating mechanics, map exploration mechanics, with the exception of a few nitpicks, are very well done. And now, the bad: First and most importantly, the inventory. This aspect of the game seems to be so low quality compared to everything else that I felt like I was missing something. There are so many items, far too many without a proper method of organization, and as far as I could tell, there was no way to organize the inventory. Every item was just added to the list in the order you got them. Crafting was so unfun that after 5 minutes, I gave it up entirely, scrolling through a massive inventory looking for things that could be combined with other things was boring. I would highly recommend adding category tabs, and the possibility to sort the inventory alphabetically and by order received, as well as changing the crafting GUI so that only items that can actually be used are visible if you insist on making players find every recipe themselves. Otherwise, the inventory and crafting systems will be an obstacle to enjoying the game, instead of aiding it. I also don't quite understand the point of gifts, they way they are explained within the game, the add affection to girls. Dating seems to do that better, cheaper, and much more interestingly. While combat was refreshingly interesting, it had some problems. Some of the animations, such as the witch's ice block, and manipulations, could take 5-10+ seconds, followed by the result showing for .5 seconds (on turbo with F held down to speed things up). I care much more about knowing whether or not I successfully stole money/items/kinks from someone then seeing the hearts over and over and over again. Balance in general felt too easy after I discovered that one-handed mode doesn't work with keyboard presses, you have to use the mouse. After I swapped that off and started using the QTEs, the game felt very easy with basically any party involving a healer. Not being able to cure statuses without spending money is frustrating, considering how many you throw at the player. But not nearly as frustrating as those fox spirits who seem to destroy your panties without any warning. I'm pretty sure I lost my only +healing panty that way, and elected to do the entire final dungeon with plain panties to avoid it happening again. Feels very unnecessary and punishing for no reason. Bugs! When Butterfly girl joined the party, she gave me her contact details twice during the conversation and showed up twice in my phone. When I went on a date with imp to the restaurant, and reloaded the game halfway through, a message popped up saying butterfly girl had joined the party. (she was in the party before I went on the date). She showed up on the date map at the go hex, never got a turn, and prevented me from being able to end the date, as final hex showed 1/2. I had to end the date early. Once when turning in guild quests level 2, and then swapping to level 1, pressing the level 1 button crashed the game with no message, but I could not repeat this one. Final notes: It's a little odd you can't see all of your haremon in one place, you don't have enough room in the "party menu", and the phone is missing all their data and also has all the humans. Spinning the spending spree option for a voucher and then spending a lot of money doesn't add affection to annie, although it feels like it should. On that note, annie repeating the line about being surprised about you being happy with panties gets old, and feels weird to be repeated every single time you get panties from the spinner. Ability upgrades should at the very least preview what they become before you use them, most feel like straight downgrades and I've regretted getting them. Examples: Bite -> Gnash (you already have claw and it's upgrades for a hard hitting rage attack on catgirl, bit was useful to be able to attack without rage, and gnash ruined that) Cowgirl heal upgrade (going from unlimited use healing to once per battle felt so limiting I felt the need to reload an older save to avoid it), and imp spear attack (swapping to AE but doing less damage and changing the damage type), these are all sidegrades, better in some cases, worse in others. The difficulty of swapping back, combined with needing to go in blind, without knowing what the sidegrade will do, is frustrating. Also I don't get the witch's weapon upgrade, it seemed to show two upgrades with one button, which gave me the impression that she would upgrade her bash into both a fire and frost strike, but when I bought it, I just got the frost strike. And that's everything I can think of. Keep up the good work!

Zodiark69

I really wish we had a way to access the music, cause the boss fight s at the end of chapter 1 are amazing. I hate only being able to hear them there. Also, we gon get to sex up Miruku's "Form", right? Not saying what that form is, in case of spoilers. >.>

could you make the batles faster even with "turbo" on and pressing f the battles are very very slow (unless the problem its my pc that is making it slow)

TsunAmie

I updated the post with information on how to import saves, right below where the download link is.

how do we continue a saved game on .012.7?

TsunAmie

No

Allen Lewis

If I download .0.12.7, will I lose all of my progress from .4?


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