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Moncurse Test Build V0.6.5.1 - Even more Wolf (OUTDATED)

🕑 Added 2024-08-23 03:49:22 +0000 UTC
Moncurse Test Build V0.6.5.1 - Even more Wolf (OUTDATED)

Comments

Ka Muu

It will be considered! There's a lot to do, so I don't know when it'll happen, but having human-like abilities replaced with monster-like abilities such as the tar is a goal.

hawkak1

That's fine, I'm actually focusing on its uniqueness, after all, werewolves are a rare type according to my categorization (in this game), so the idea is to give the werewolf its unique abilities and a more unique look. I'd actually be happy to see a werewolf use its claws to attack other monsters directly instead of using a spear, like a cat's claw cursing an item, but considering the versatility, using a spear with a wolf's claw would be nice. The wolf claws I envision would give the player two extra squares of attack range, but only 50% damage, and the legs would grant the player mobility in line with the werewolf and extra jumping ability, as well as immunity to tar entanglements. Also I'm curious if a full-bodied werewolf would be able to use tar like a monster werewolf. As well as thanks for replying to me specifically!

Ka Muu

I'm thinking about adding the claws/paws/legs, though I can't guarantee it'll be able to wear pants!

hawkak1

Hi, just a question, is it possible to make a werewolf shapeshifter the same as a mama wolf, for example using werewolf claws and legs but being able to wear pants/stockings would make the werewolf a little bit more special

boomshockalocka

Hope the move goes well

Ka Muu

I'd like to put something of that accord in the endgame. That means it might be a while before I can add it... Assuming I don't add some sort of debug console for Patreon, which I might.

Wesker

Also glad to hear you’re safe

Wesker

I have a question, would it be possible if the game let us choose a transformation and use it’s abilities, because right now we can only see it in the gallery 😕

Ka Muu

the behavior of what happens when cat-girls hit you with the tar was very buggy -- the .1 patch fixes it!


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