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Hyrule Warriors: Age of Calamity - Durable Fun (Jimpressions)

🕑 Added 2020-12-09 16:13:13 +0000 UTC
Hyrule Warriors: Age of Calamity - Durable Fun (Jimpressions)

Comments

Crissa Kentavr

Yeah, if I could turn icon layers on or off, or mark a few as important...

To be fair I like the original Hyrule Warriors better than Breath of the Wild, so I expect to like this one better. Hated durability and while I thought BotW was a good game I thought it was only a decent *Zelda* game. And while this probably won't fix a lot of my complaints the lack of weapon durability combined my willingness to be more forgiving of a Zelda Warriors game makes me think I'll enjoy this.

Chase

I loved the game a lot, the usage of the sheikah slate in place of items solved my biggest complaint with the first game (swapping between items to counter enemies was just slow and clunky enough to be aggravating, being able to use each item with a dedicated button is fantastic). My only real complaint is I feel like the map screen and weapon inventory stuck a little *too* close to the Breath of the Wild interface and suffered for it. The map gets cluttered with all the icons, and the weapon fusion is confusing because weapons don't have star-ratings any more, so it can be hard to tell if a weapon has higher base damage than your current one or not. All in all loved the game, glad to see Hyrule Warriors getting more attention in general, I hope they add more characters and levels later on like they did in the first game.


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