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Update: New Animation Clip & Dev Updates

🕑 Added 2021-08-20 19:38:02 +0000 UTC
Update: New Animation Clip & Dev Updates
Update: New Animation Clip & Dev Updates
Update: New Animation Clip & Dev Updates
Update: New Animation Clip & Dev Updates

Comments

Puppetmaster3dx

Ok, thanks!

Well, if you ever decide to do it, and need a donation to help specifically with that, let me know!!!

Puppetmaster3dx

Actually that would mean reworking quite a lot of things and at the moment there is not time for that.

I was wondering if, in the games, the no-balls option would be able to have the penis extend from the clit as opposed to having a gap. It would be so anatomically sexy!!!!

Puppetmaster3dx

:)

Puppetmaster3dx

I still have to get a good character artist to redo the normal maps for not only the face but also the rest of the body. I don´t want too much detail in the face, but a little bit more. When you go really close with the camera you see more detail but it fades out the further you go away. That's because of so called "mip-mapping", the further away the smaller the texture resolution. That prevents flickering/noise but also fades out detail. But it's on my list :)

Puppetmaster3dx

Thanks :)

Name

This is incredible, the quality of your work gets better all the time

nrg101

I really like the skin texture/bump mapping/lighting on the torso/breasts, but it seems lacking in comparison in the face (looks too smooth like back on Unity). I'd love to see the asses more "bubble butt" shaped because at the moment they look really masculine like they're athletic and narrow width ways and in volume. I'd also love to see some "realness" in the eyes like some wetness specular shine and that kinda marble (as in the glass spherical one) look in the iris to bring them to life. They sort of look like basic eyes and I think you've now got the tools to make those kinda changes. I think you know what I mean, and I hope this all comes across as constructive criticism. Really glad your pushing towards the more complex and higher quality renders because for a while, and I know the reasons why, I was a bit disappointed with the drop in render detail and quality. Love where you're going with the rendered video and real-time 3D stuff now, it's like a return to form.

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Puppetmaster3dx

Thank you :)

Hiro

Amazing job !


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