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Stats for the Beholder God

🕑 Added 2020-04-02 21:41:19 +0000 UTC
Stats for the Beholder God

Comments

Daniel Gonzales

You're correct in that is how the "additional" hit points are typically calculated for a monster, yes. However, given the idea of each of the ten eye stalks having 60 hit points and, in general, that particular calculation not having a ton of mechanical difference for the sake of balance, I decided it was better to give the Beholder God a larger base HP (the 325 figure) and a lower HP count. If you wanted to go by RAW, the hit point pool would have been 56d20+224 or 812 hit points. But I hardly think it makes a huge difference, personally. If you have more questions, I'd be happy to discuss them in detail on discord, as well! I'm pretty easy to find on the Cze Peku server most days!

Dinglebats

OK. One other thing...from what I've seen, in the xdy+z, the z is a multiple of the CON times the X. So in this case, 4x46 or 46d20+184. Am I missing something?

Daniel Gonzales

To explain the math a little bit: Much like a standard Beholder, the BG has expertise in Perception, doubling the proficiency bonus (+9). So, the Wisdom saving throw would be +14 (5+9), while the Perception skill check would be +23 (5+18), and the passive would be 33 (10+5+18). Thanks for pointing this out! I'll be editing the PDF shortly to reflect this, as well.

Daniel Gonzales

Hoo boy, you're right! My math is all screwed up! Apparently some of my latest batch of corrections didn't make it to the PDF, cuz I'm super smart like that. The numbers for the stat block should be as follows: STR DEX CON INT WIS CHA 10 (+0) 26 (+8) 19 (+4) 30 (+10) 21 (+5) 17 (+3) Saving Throws Int +19, Wis +14, Cha +12 Skills Perception +23 Senses darkvision 120 ft., passive Perception 33

Dinglebats

It looks great except for one small detail. Passive perception is 10+Wis bonus+skill modifier. This means that either it's PP should be 38, or the bonus should only be +16.


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