Initial playtesting (Final Demo)
🕑 Added 2025-08-30 18:51:09 +0000 UTCHi!
Today I did some initial playtesting for the upcoming final demo + here's also some of those close-up screenshots from the overhauled Village map.
I think this initial playtest provided few important things:
- The game looks and feels totally different to the demo branch which is exactly what I planned with this commercial branch.
- Performance without that much focus on extra optimization is quite good even with all the dynamic TOD and other visual stuff running in the background.
- There is a lot of bugs related to the edge-cases for certain new early access systems.
When it comes to these bugs, most of them are related to shelter customization and save system.
In a case that I happen to find more "core system" bugs, I will probably have to squeeze out some extra development time before the final demo by combining the next devlog and final demo release video, so I don't need to spend time editing two separate videos.
Besides the bugs, I'm pretty happy about this initial playtest and how things are looking for that final demo and early access version of the game.
-Antti (Developer)
Comments
Cam Kilgore
What are the chances we get another lore video before Next Fest? Or before Early Access?
Road to Vostok
Haha I actually noticed that myself today and fixed that right away since I kept paying attention to those megaforks always after the initial notice :)
Юрий Су
I can't unsee the texture of the huge fork piece on the floor in the fourth screenshot