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Update 2 is online

🕑 Added 2024-11-30 05:45:54 +0000 UTC
Update 2 is online

Comments

dawnbreaker

I see, that's unfortunate. I didn't find the card too strong. Especially since the armor was one time per card. Plus even the card it turned into was good but I didn't feel it was broken. Plus by comparison I didn't find the lv2 armor card to be that good. Felt it doesn't do enough to take it over other cards. But that's just me and you probably know more about balance than I do.

Nei Nalen

I only have balance changes on Discord at the moment, I wonder if I should post them elsewhere. It was removed due to being a bit strong and having both this card at level 3 and an armor card at level 2 with such a limited cardpool giving too much consistency to specific strategies.

dawnbreaker

Guess I must have missed a patch notes or something since I noticed some of Amber's cards were removed liked the lv 3 armor card. Which is unfortune since I rather liked playing around with armor. Curious as to why it was removed.

Nei Nalen

Discard should be shuffled back every turn yeah.

Avalanche Rider

Okay, it didn't seem to be consistent which is why I asked

Illanya

Haven't experienced any difficulties this time. Thanks for the quick fixes. I really like Beryl, she snowballs like mad.

Nei Nalen

Thanks! Make sure you have refreshed the website since. There were a couple of bugs this update, but most of them should be gone by now.

Illanya

It was yesterday (for me using local time) I experienced it. I'm doing a run atm. If I encounter it again I will leave a post here.

Nei Nalen

Hi, when did you get this bug? I fixed an similar issue yesterday, where killing an enemy using the quake while playing a card granting Earthbound or Nature's gift would cause a visual glitch for the rest of the run as long as you don't refresh or reload the save (block with Earthbound, mana with Nature's gift). I know this is an annoying bug, and I'm sorry if it hindered the experience for some of you. If you open the game now, it should be good.

Illanya

Something in Beryls skillset seems to be causing a visual bug on the amount of mana and defense you have. You see a certain amount on display but the game calculates with a another value. I've reached points I see a shield value in the 100's and still get hit directly by attacks, or see i have 15 mana in reserve and can't even play a 3 cost card. Although you can complete the game with it, it is very annoying to have to guess at some point what set set of cards you can play especcially if you relly on you leftover mana to provide your block also by means of the buff.

Nei Nalen

This actually is the intended behaviour. You only have agency on the card you play, and effects that trigger automatically, including doubled effects, choose cards at random. I could see this rule change in the future with doubled effects, but it's not on my mind right now (and would actually be pretty hard to implement).

Bobby

Copying spirit of the owl with the echo card makes the first copy discard a random card. The second copy works as intended.

Nei Nalen

Yeah, the game has been designed with this in mind.

Avalanche Rider

Is it intentional that the deck shuffles after nearly every turn, instead of when my draw pile is empty? This keeps happening to me over and over.


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