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Nei Nalen from patreon
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Objectives for Update 2

🕑 Added 2024-09-29 17:00:52 +0000 UTC

Comments

Alienated Commulist Bott

No, the difficulty is not unplayable, but imo unreasonably hard on casual mode. I feel I have to wreck my brain over strategies for the best cards to pick. And that's just not something I'm willing to deal with as a necessity in an adult game. It doesn't help that the grinding exist. Yes, it's part of the genre, but if I have to grind in order not to grind anymore (the bells) something is wrong. One way to balance health might be the shop always having healing items available and maybe come in regular intervals. The game is *chef's kiss* in idea and execution but the balancing makes it a somewhat frustrating experience at the moment. For me at least.

Nei Nalen

My initial thought about corruption is that some options allow you to grow faster, but corrupt your character. It can impact gameplay, but also scenes and events. I don't want to fork the story too much as it takes time, but I thought I would do two main paths (corrupt or not)

Nei Nalen

Balancing for all characters take quite some time, balance is not perfect still and I'm working on it, but it should be nothing unplayable. If anything, the stage 3 boss hasn't yet been tested as thoroughly as it's not in any current quest. Yes, I want to include previous story bosses in Update 2 event rooms for replayability. When quick starting on a higher floor, it's on purpose slightly worse than when starting over, to not be entirely better. Starting full health is quite good still.

The Dark Redeemer

I think many of the ideas you listed for the future update are already wonderful! A corruption mechanic could also be great, whether it's part of the main path, or maybe if you were considering it a side path, with options to grow your corruption and change some future scenes depending on it?

Corrompu

difficulty level, I find it perfect, I don't pass the last boss of the challenge mode with the 2 other characters, but I must be missing somewhere. For future additions, I will express myself when implementing a new character. Otherwise maybe a way to replay the story boss fights without erasing everything. Or when you decide to go directly to floor 2 to have slightly more choice of map/objects, I have the impression that it is never profitable to pass a floor

Acap

That would be pretty cool. I just hope it’s not too complicated to make.

Nei Nalen

I envisioned things like Amber flexing when she gains power, Ruby cumming when you play a climax cards, your character looking visibly tired when weak or under certain statuses.

Acap

What do you have in mind when you say “animations”?

x

Would there be any possibility for different types of growth to be added to the characters?

Nei Nalen

I mean you can also talk about what you'd like to see in the comments, they're here for that as well, but I love the engagement

x

Looking forward to the poll


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