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A Quick Question: Cinematography

🕑 Added 2024-05-06 15:36:11 +0000 UTC

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Oh I am gonna ENJOY compiling material for this...

andrew topley

Rise of Ronin has three good ones which are somehow none lethal. One if it's works has your character wraps there legs around the head engulfing it before forcing them to the ground you then snap there neck with your hands before uncoiling your legs, the other is if the opponent survives has your character shoulder ride the opponent before snapping there neck while still riding em the enemy then pushes you off after recovering and the last is the another one where the opponent survives which has you get em in a headlock and struggling for a bit before you manage to get the upper hand for a second and snap there neck they then throw you over there shoulder. The sound effect for the snap is satisfying but it's strange they these are considered non-lethal and the latter two don't even take the opponent down and with the game being team ninja you can gather how good you can make your character look.

Conflict

Yea, I liked the double necksnap and the animation on Tati's moves.

Zammy

Tati from Rise of the Kasai has probably my favorite headscissor kill from any game hands down.

Conflict

Tag 2's ending is textbook of how I want an assassin video to be. I really wish there was a good Nina model on Gmod. And I've never seen the Mortal Kombat clip, great choreography from both characters!

Death

Tekken Tag Tournament 2 Nina Ending https://www.youtube.com/watch?v=WIYv3ILXP7A Time 1:00 Mortal Kombat Battle of the Realms https://www.youtube.com/watch?v=VuI3Gkh9u3M Time 0:15


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