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Palace of Smokeless Fire - test build v0.01 (now available for Patrons of the Firm)

🕑 Added 2025-03-25 06:35:00 +0000 UTC
Palace of Smokeless Fire - test build v0.01 (now available for Patrons of the Firm)

Comments

Hex

Not sure if you found it but in that build, Sophia can get a gimmick attack based on burping.

Smoogoo

Was fun! Can't wait for more/full release just to get to know the character and setting more. Idk if it was a gag but after you drink the fizzy liquid it says "Sophia is a better burper" or something. Will her burping be something that affects the story or gameplay? (crossing my fingers)

Hex

Thanks, I'm glad you liked it! If you examine the hole that Myra climbs into after she leaves there is another cutscene there.

Zeke

I have finished the demo and enjoyed a lot so far, is there another cutscene other than the one eating the pie and drinking the fizzy fountain ?

Hex

Thanks for the feedback. I need to increase the stop distance the enemies have with the player so they get just close enough to attack you without pushing you. If you fall out of the map there should be an invisible plane that warps you back to the beginning.

Abe

I went through the green doors after the feast, and got perma stuck behind the door out of bounds after the enemies hit me in the next room

Hex

Thank you! What did you enjoy the most about it?

altercane_durain

Damn, that was fun!

Hex

Ooo, that's a new bug that I haven't run into. My guess is it has something to do with Unity's character controller component (the wonkiness of which seems to have caused many bugs like this). How often does this happen?

PickledHotDog

Love it! However, had a pretty issue where the sound for landing on the floor after jumping would play rapidly (which was ear grating) and I couldn't jump while this sound was playing. Makes me think the player is frequently getting stuck in a state between the air and floor.


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