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News From the Six Realms #24 - Update, UI, Changes to Public Releases, and Jessika's Curse Prototype

🕑 Added 2018-03-22 23:30:57 +0000 UTC
News From the Six Realms #24 - Update, UI, Changes to Public Releases, and Jessika's Curse Prototype

Comments

Demonic Tales

Nice game!! I hope we will have more features. By the way, when are we going to have that female protagonist or Character creation feature. I can't wait to be able to customize it!!

Lust and Kinky Games

Cool

Looks great! Loving the gachi references.

HarmlessArachnid

I just hope that the new shop screens would show at least the names of unaffordable items.

John Smith

Looks very good! If it means releasing a product that you're happy with, take your time!

Logged in just to comment on how much nicer this upcoming UI looks. I really like how the portal doesn't just have [place] inside of [clickable box] but rather a map that makes it seem more like a place that could actually exist as opposed to a land tiles connected to each other because this is a game. I'm looking forward to the final polished versions.

Discontinued

Glad to see new content from SOC. Years ago, you were one of the first adult games I found :)

AbyssalEros

Really great UI work by Erick. BTW any estemination when the remaining black screens withing the keep will get art?

Lord Arioch

As it says in the post, all of these are works in progress, not final.

Nikita

Where is money count in inventory and shop menu ?

Nikita

It is not a good practice to design on lorem ipsum, and not on an actual data. Because then you will add it, a perfect picture will be ruined.

Nikita

<a href="https://i.imgur.com/EZUEIQL.png" rel="nofollow noopener" target="_blank">https://i.imgur.com/EZUEIQL.png</a>

Nikita

For the shop menu do not forget to add "buy back button", If yo have plans for direct trade betweein two window )

Nikita

Here is a greate, but not excelent example for the inventory UI <a href="http://cdn.edgecast.steamstatic.com/steam/apps/365360/ss_03699d4ce2eacbaeb5f493ae75332b586b09e1c0.1920x1080.jpg?t=1508416805" rel="nofollow noopener" target="_blank">http://cdn.edgecast.steamstatic.com/steam/apps/365360/ss_03699d4ce2eacbaeb5f493ae75332b586b09e1c0.1920x1080.jpg?t=1508416805</a>

Nikita

5) The empty space in a chest box is reserved for a second chest? Because if you don't have plans give the second chest in first one or two hours of a game this empty space will annoy every time then player will open inventory 6) <a href="https://i.imgur.com/sPh5Y4W.png" rel="nofollow noopener" target="_blank">https://i.imgur.com/sPh5Y4W.png</a> 7) How the popup will look for items ?

Nikita

Look very nice. But it is few designed question for an inventory screen. 1) Do you really have plans to give choice between 70 items in each category? or even between 70 items at all? 2) It is 10 universal slots on character or they are restricted to some type of items. 3) Tab's on top. It is categories or filters? How to understand what is selected? 4) <a href="https://i.imgur.com/Hz8s5z8.png" rel="nofollow noopener" target="_blank">https://i.imgur.com/Hz8s5z8.png</a>

ZULEYKA GAMES

Stunning fairy, her curvy forms brings an aesthetic pleasure.

Robert Arctor

New UI looks fantastic, great job.

Terebonkoff Game Studio

Better not rush! Health and real life are also important things! :)

Vysirez

Rowan looks rather feminine in the inventory pic.


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