WIP: WTRTI v2.3 - 20231208
🕑 Added 2023-12-08 15:00:12 +0000 UTCGeneral:
linux: Improved gamescope detection.
You can now create a script, like this:
#!/bin/bash
export PATH=$PATH:/path/to/WTRTI
./launcher &
WTRTI
Place it in the game root directory, and run it with gamescope:
gamescope ./run.sh
It will automatically detect gamescope's "display".
Plot Window:
Added ability to load CSV files with log data from previous tests. Option located at the menu bar "Data" -> "Load CSV".
You can also select a CSV file from the "Recent Logs".
Added a context menu to control the visibility and style of the “Legend”, right-click on the plot.
Indicators:
Updated built-in GFX Indicators:
- Added "Position" and "Scale" options to the "Script" tab..
Script:
Added "table" library from the Lua standard libraries.
Added some functions from the "base" library:
assert, error, ipairs, pairs, next, select, tonumber, tostring, type, pcall, xpcall
Fixes:
Fixed writing data to the same CSV file when starting/stopping logging process.
linux: Fixed show/hide "Windowed" OSD when starting/finishing a battle (it maybe irritating), so now it shows only once when launching the app..