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Dev Diary 169: Heavy Duty

🕑 Added 2025-02-18 18:47:28 +0000 UTC
Dev Diary 169: Heavy Duty
Dev Diary 169: Heavy Duty

Comments

PJ

It will be a toggle inside mods/FalloutYesterday.ini for start

Dylan Roemmele

Is combat music a toggle/slider in the settings?

PJ

Thank you for your support, Willem!

Willem Brits

Incredible updates thank you PJ & Team! Really love the animated heads even with Tesla animated armor! Really looks cool. I can see that FY is just tremendously improving day by day and set to become one of the greatest Fallout related mods ever! Thank you again for all your hard work and dedication, I really appreciate it so very much!

PJ

Actually, the whole “car stealing crime” is just a scene to show the deterioration and damage ODYSSEUS sustained who is not even aware what is the current year. That will be made more clear in the next update. Besides the fact that the Prisoner was born in Tibbets and has an interesting origin, everything else is up to the player.

Lawful Neutral

I'm happy to hear about the Tibbets changes too! I last played the game a very long time ago, is the prisoner's backstory still predefined (something about stealing a car iirc) or is it now possible to choose it via dialogues? In the original Van Buren it was supposed to be unclear what crime they commited.

PJ

Thanks! I can tell you from my personal experience that it will be a welcome and fresh change. It gets the blood pumping while you dish out some wasteland justice 😂

JR

Great to hear about the Tibbets makeover. It was hard keeping track of where you were when the different floors were so similar. Also I like the experiment of having combat music. That could make the game more intense...


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