UnionFaps
Fiction Factory Games from patreon
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Quick Question on the CRT Filter

🕑 Added 2024-07-25 12:20:24 +0000 UTC

Comments

Stefan Gagne

That's already an option. You can turn off the retro filters. But this is me just speculating I think just having the option available is causing crashes. It's really hard to figure out the core problem here. I've uploaded the new beta, and I'll wait to see if anybody else is experiencing this or if it's just my own computer having some stabilization issues issues.

Lamp Orchestra

Maybe it can be an option players can customize in the settings, so that players can turn it off if it doesn't work

Stefan Gagne

I'm not sure where to begin. There's no clear trigger and no error message. I just sometimes get flickering broken frames, and once the game outright crashed with nothing in the error log. How the heck do you debug that? And I use Renpy so it's not like I made the engine by hand, I have no idea what's going on under the hood.

mkb

do you need a hand debugging it?

One Fish, Two Fish, Red Fish, LANDSHARK

I really like the sense of time/place the CRT filter gives, but obviously having a more stable game is way more important. Maybe remove it for now and leave a note to try to troubleshoot later on down the road if you're feeling it?

Timothy Miller

Maybe experiment a little to see if it's really the CRT filter messing with the engine, or if it's something else but overall? I'd rather have a stable game than the most authentic-looking experience.

Lauren McGillicuddy

I...have no opinion on this. I mean, I'm not going to be thinking about how the CRT looks while I'm playing. So, I'd do whatever you think is going to break player immersion the least.


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