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😈 SpaceCorpsXXX v2.6.1 Public Release + Android 😈

🕑 Added 2024-02-27 20:53:36 +0000 UTC
😈 SpaceCorpsXXX v2.6.1 Public Release + Android 😈

Comments

RanliLabz

Thanks Georgie! And yes - in the future we'll catch up with the transformed Daemon :)

GeorgieSwan

SPOILERS Both sequences were very fun! I liked all the options with Lloricain and how sensual and passionate Na'amah's scene was. The MC taking charge and being so confident was very interesting in that it still felt very in-character, it's like him trying to imitate what he thinks is cool and badass (but he actually succeeds at it). I was looking forward to how the MC's powers will change the daemons, and I think the transformations worked out really well. I like that they lost all of their most enhanced features, while still retaining elements of their design. Looking forward to the other two's mortal forms (I wonder if Ashmodai will lose his second penis, then?). I really want to see more of the mortalised (is that the right word in this case?) daemons in the future! Hoping for a special scene with all four and the MC after they are rescued ;)

RanliLabz

Thanks remy - glad you liked it! 😁 Have no fears about SpaceCorps being abandoned - for me this is both a dream job and a passion project [with so many new ideas for scenes, and so many existing stories to build on] 😊

rogueremy

A shorter update yes but a great one nonetheless! SPOILERS below! It's quite cool to see the resolution of the Daemon storyline, considering where it started from, and when! It's been years so it feels quite special in a way! I didn't quite expect the transformations but in hindsight I really should have haha! Both scenes were great but naturally I did prefer the Lloricain one! I like the consistent options now for MC to top or bottom in the m/m scenes, very cool! Though these scenes felt like a close, I selfishly hope we're not close to concluding any other storylines yet! Simply put I can't get enough of Spacecorps! I would also like to really praise you for being so consistent Ranli! Making games like this is very difficult and now that it's been a few years since I got into this world, I've watched SO MANY games get abandoned over time. Indeed I went over the abandoned tag in THAT site recently and felt sad seeing familiar games dead and gone. So Spacecorps feels extra special even just for that!


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