Comic Planning
🕑 Added 2025-03-05 13:00:13 +0000 UTCWhen I start developing a story to make a comic, a LOT of planning goes into it. (Well, most of them at least...) I usually work on the story outline and plot first, then work on building figures for it. Sometimes, I just play around with new assets in DAZ and a story idea springs forth.
Part of the figure making process involves testing out materials, outfits, and working on morphing the figure to get the look I want. These images are me making test renders for the dragon. NONE of the materials that came with the dragon looked good, so I made my own. The humanoid Zinreth and Maylin are in the renders, so I could get the scale/size of the figures the way I wanted them.
Comments
UnCloudedIdentity
That's a lot more work finding the right material than I expected.
Harlock
Yep
End
Just noticed; shouldn’t it Zeindril, not Zinreth?
Fenris
Awesome!
John Henderson
This helps me appreciate the work that goes into each release, thank you,