Ultimate Noodle release
🕑 Added 2025-05-11 05:28:24 +0000 UTCOh boy, this one took a couple days more than I expected, getting this to look as good as possible on VAM was not an easy thing, this was a huge process with a ton of moving parts, difficulties, changes, edits, etc.
Huge shoutout to Ateles and Sourozowy for their base model and assets.
Custom pack of looks for Noodle based on the amazing model made by Ateles, I'm extremely thankful for being able to use this model and I can't thank him enough for both his work and permission, please go check him out.
This is gonna be an ongoing project as this was one of the main reasons I started doing these ports, as of now she has the makeup, clothes and hair of most of her known appearances, I've done several additions myself to make it as complete as possible, if you have any problems, recommendations, suggestions, pet peeves, small issues, etc, anything regarding this pack please feel free to post them, I will work on them.
It contains:
5 full costumes based on her several looks + 1 with extras/P3 look
5 different custom rigged hairs as CUAs + P4 glasses CUA and P3 mask CUA
Custom morphs
Custom textures, including different faces for each look
Custom toenails and fingernails
Custom teeth/mouth/eyes (built into morphs), pretty much everything here is adapted/custom
Simple sample scene
This pack uses Kemenate eye morph (for the looks) and TomboyToy light rigs (for the base example scene), found here.
https://hub.virtamate.com/resources/unisex-morphs.213/
https://hub.virtamate.com/resources/tomboys-light-rigs-pt-3.49989/
Additional credits to MonsterShinkai for his great poses.
As with any other CUA look, I recommend using these amazing plugins to control/save the CUA assets:
https://hub.virtamate.com/resources/cuamanager.547
https://hub.virtamate.com/resources/cua-superglue.20205
If you have any problems or see any issues, feel free to contact me or post here, I will fix them asap if possible.
Version control:
V1: Base release
V1.10: Very small fix to a missing texture in the .var that somehow wasn't added to the package, should be displayed as intended now
Comments
Barbarossa
Yep, at the time I didn't expect it to take so many resources but I'll revisit this soon and fix it when I add another costume to it since this is gonna be a long running little project.
SuperSamot
It was a funny idea to bring to VaM, well executed too. Might be a good idea to add separate scenes with one look or two at a times so as to not waste time loading a scene with 6 people at once, female atoms at that.