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darkest_desire from patreon
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🀍 Adventure Time! 🀍

🕑 Added 2023-06-11 21:31:36 +0000 UTC

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My hope is that lowering the tiers to this amount and actually being able to consistently release something each month will attract more and more people, and I will finally start getting back to earning enough money from Patreon 😌 And hence also the idea of "levelling up" the monthly chests, slowly increasing the number of models offered each month. The more I earn, the more time I can actually spend on making the models, because up until now it was around $2 per hour of work time πŸ™ˆ

Ah, no, everyone will receive the same set each month. It's just this set can be of a different "rarity" depending on the winning choices in votes of the previous month :) Yes, I will be separating all themes into smaller sets, and will prepare a big "world map" that contains all possible themes that I can do. So we will be returning to similar themes to get more items of the set depending on how popular the theme turns out to be :) I wouldn't have changed the tiers if I didn't start my job. But I had to get a regular job in addition to patreon because my earnings from selling models and people subscribing have dropped significantly over the past year, so I had to find another way to pay the monthly bills πŸ™ˆ That's why I initially switched to smaller sets. But what I didn't expect is that I would be working so much overtime and come home exhausted at around 8-9 pm every day, so by the time I was done making and having dinner, I was literally falling asleep on the couch πŸ˜… Which made me completely unable to finish releases in time, even working the whole weekends nonstop. I will be already asking them to switch my hours, at least, so that I work more Mo-Thu and have Friday free, so that I have at least one day a week I can properly rest. And that's also why I had to lower the tiers once again, so that I can actually manage to complete the monthly releases on time πŸ™

No worries, it's just easier to keep track of models through MMF, which is a selfish request on my end. I don't mind smaller sets of models either, or lighter months. In fact, I think for the price of the tiers, the stuff we do get is really unique and high quality. If the system you came up with only determines what will be worked on, then no problem, I was just afraid there was going to be some sort of random/gacha thing that would be mean that everyone received different models every month. Do you have any insight on how this will work for things that might require larger sets to pull of, like the cafe set that was voted for, would you release them little by little over several months? Just curious. It is a little concerning to have the tiers change so much in a short amount of time, but honestly I was happy paying $10/month so $3/month doesn't leave much room for complaint.

As for the throwbacks, I can't offer whole sets for throwbacks, so I will be putting many different models in each month. Other artists don't have this many models to offer, so they can easily just attach a few of the old object listings to the rewards for the month, without creating a new listing each time. There is currently no way to divide things into folders on MMF, and if for every regular release I will have another listing next to it with a throwback, it would be impossible to me to navigate through my store already after a few months πŸ™ˆ If there is any other way of providing files that is similar to the MMF redeem feature but that wouldn't clutter my store with that many listings, I would gladly explore it :)

As you already noticed, I started separating themes into smaller sets. But instead of always making the same amount of models that take me the same amount of time to make, I want to have it more of a little game that will basically determine how much time I will spend working on the next month's release. And that will be defined by successes during the little adventure mini-posts where everyone will be voting on which step they want to take next in the monthly adventure. If the result turns out to be a regular chest, I will make the standard amount of models. If it's uncommon, I will make more. And if it's rare/epic or legendary, I will be making furniture. It takes a LOOOOOOOOT of time to make interactive models, so I put them in the legendary chests. Modular models also take a long while, so they go into epic ones. It wouldn't be possible for me to make interactive models each release as I need to carefully make every single interactive part and make sure they would work properly, as even a tiny piece that is sticking out can make the model a failed one πŸ™ That's why almost no one makes interactive pieces, because it's just so much easier to make a solid piece without any extra parts, and they still get the same money for much much less effort put into it πŸ™ˆ

This is a little confusing for me. Does this mean we won't be getting all models every month and the ones we get will be random? Also, I second MMF for throwback and hope you reconsider.

Suzie Q Dragonkin33

MMF needs to fix that then they are still working on their website I could see how it would get complicated though if you have to do all of that

The problem with sharing it on MMF is that I’d have to create a separate listing for each month, which would be forever stuck in my store library making it very hard to navigate for me :(

Suzie Q Dragonkin33

Please share the throwback on MMF as it's a great backup tool 😊

Mark Croker

I have a gut feeling about this, but I will give it three months or so to see how it goes.


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