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Precision rework test

🕑 Added 2022-11-10 03:07:59 +0000 UTC

Comments

Thanks! Will fix.

Daniel Mezentsev

1.9.7.7 was tested. Problem when fighting on the horse back you hit your horse, until it's eventually becomes hostile to you.

Kissshot7

Glad to help, and thank you for your efforts for maximum compatibility!

Oh thanks! I'm using a pretty general way of filtering out unwanted bones from the skeleton, the one from the mod must be set up differently from the ones I've tested. I'll see if anything can be done from my side.

Kissshot7

It conflicts with Mu Joint Fix by Arco748. If both are present, after the second time I load the save(also the reason I thought a new game fixes the issue), the skeleton will be duplicated only when the pelvis area is hit and not for other body parts, preventing attacks that didn't hit the pelvis area cause any damage.

Wait, what mod conflict? I do try to keep Precision compatible with everything.

Kissshot7

Ok, so it's actually a mod conflict with the 1.9.x Precision, since I know mod support is not your priority, I won't bother you with this, just wanna let you know there is no potential error causing the issue I mentioned yesterday!

Don't worry, I haven't done anything yet as I wasn't sure where to look. Maybe there's something wrong indeed, although your report was the first one with this issue. Hopefully that was a coincidence.

Kissshot7

And... I just start a new game and the issue's gone, so I'm guessing something is wrong with my ongoing save which is something I'd never expected since swapping back to the old version of precision works really well... Sorry for wasting your time if you have already taken the time to investigate. I will try to be more cautious next time I report anything.

Kissshot7

I think it's not, but I'll test more now. I'll back to you soon.

Hm okay. Not sure what's up then. Is that a particular animation?

Kissshot7

I usually play at 100~120 fps, and no, It didn't happen on relatively low framerates, since I rarely got fps drops.

Hmm. Does that happen on relatively low framerates?

Kissshot7

Well, I run into another issue now, sometimes the enemies are having a hard time trying to hit me. Like in a combo with 10 very fast-paced swings, they only hit me 2~4 times, and I'm pretty sure that every attack went through my body, but it happens extremely randomly, so I wasn't sure if it was a problem on my end only, and revert back to nexus version fixes this issue. Is there anyone having the same issue?

Beccamori

No freezes for me on 1.9.5 too thus far.

mpgeist

Same for me, no crashes tonight.

Kissshot7

It's indeed fixed now, thank you!

Yeah it should be fixed in 1.9.5, caught it today.

Kissshot7

I didn't know 1.9.5 dropped lol, thanks for reminding me brother <3

mpgeist

I was actually having this happen too, but I hadn't had time to go through logs or anything to try and figure it out. I'll try the new 1.9.5 version and see if that fixes it!

Kissshot7

Hi Ersh, It's me again. My game has frozen several times when using 1.9.4 version, I can't really figure out a specific reason as the freeze happened randomly, but it seems only happen the moment someone hit something in combat. I'm not sure if it's the issue in your plugin or if another skse plugin hooks the same function causes the conflict. But the issue's gone when I revert back to nexus version(1.1.8?). If there's any more info I can provide, please let me know!

Yeah, I will be focusing on that soon.

Kissshot7

Hey, Ersh! Thank you for the hard work and update, I presume 1.9.4 version is still not compitable with ACCURACY right?


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