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Paired Animation Annotation Fix test

🕑 Added 2023-07-12 21:26:32 +0000 UTC

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> Do you intend to chase after every bug Bethesda left in Skyrim after all these years they should have patched them? Hehe, if the bug prevents my mod from working as intended, yeah :D Yes, mount animations are paired animations. They're pretty much the same thing as killmoves. So you'll be able to replace them like usual with conditions. Well, mounting and dismounting, at least. I don't think riding animations are paired. So I think you should be able to replace those already anyway.

Awesome. Do you intend to chase after every bug Bethesda left in Skyrim after all these years they should have patched them? Anyway, downloaded and testing now. So far so good. No difference for me in paired animations. One question for you: are the mount animations (mounting, dismounting, riding) considered paired animations? Because the horse is a NPC, right? I really would like to be able to attach condiitions to riding. Also something to allow the player to actually walk to the left side of the horse for mounting instead of teleporting to it would be great immersion-wise. But I suppose it's a whole other topic...

Keep up the good work! ♥


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