How To Summon Creatures in Unity - Project
🕑 Added 2023-03-07 18:24:28 +0000 UTCIncluded a few animals and a few variations! You can switch the prefab in the FPS Controller, the projectile variable, to try different creatures.
8 Summon Effects done entirely with Visual Effect Graph.
This package includes:
-5 Tigger Summons (1 customizable VFX Graph)
-2 Dragon Summons (1 customizable VFX Graph)
-1 Phoenix Summon (1 customizable VFX Graph)
-Galaxy Shader
-Stylized Trail Shader
-HDRP and URP only
-Limited Mobile support (high-end mobile devices only)
-Documentation
Originally made in URP, adapted to HDRP.
UPDATE (05-04-2023):
-Added support for older Unity versions
-Added HDRP
Comments
Hi Francisca, you can download the zip file attached to this post and perhaps this video will also help you: https://youtu.be/-qgO5tyq1FM
Can someone help me? I dont know how to download it
I'm actually converting a few projects to older and newer Unity versions. This one is on my list, so it should be up in a few days the older versions for this one.
MaybeEatTheRich
Hi! New Patreon, love your content and am trying to work through this tutorial but the FPSController part wasn't really explained. I tried adding a camera to the FPSController and firepoint but the creature didn't move. It threw me off since everything was well detailed except that part. I am loading the downloaded project now so I should be able to figure out what went wrong. edit: also you don't happen to know how I would go about getting this Asset into an older version of Unity? Cheers!