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Gabriel Aguiar Prod. from patreon
Gabriel Aguiar Prod. patreon

VFX Graph - Loot Drop Effects - Tutorial

🕑 Added 2020-10-20 16:36:51 +0000 UTC
VFX Graph - Loot Drop Effects - Tutorial

Comments

That's very interesting, didn't know either.

Jake Jameson - Hostile Mars Dev

I just realized that VFX graph converts to DOTS without any problems. That's awesome.

Jake Jameson - Hostile Mars Dev

One way for the drop down would be to use a raycast along with a position modifier to increase over time to simulate gravity, then once it is at rest, cancel the raycast. Now that I think about it, you would only need to raycast once at the beginning (if it was a static object under it) and then use that as the stopping point for the gravity implementation.

How would we go about making the drop down effect of loot like border lands? the explosions? rigid body, and raondom force?


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